示例#1
0
        /// <summary>
        /// Get an array's next key
        /// </summary>
        /// <param name="key"></param>
        /// <param name="core"></param>
        /// <returns></returns>
        public StackValue GetNextKey(RuntimeCore runtimeCore)
        {
            StackValue svArray;
            int        index;

            if (!TryGetArrayKey(out svArray, out index))
            {
                return(StackValue.Null);
            }

            int nextIndex = Constants.kInvalidIndex;

            if (svArray.IsArray)
            {
                DSArray array = runtimeCore.Heap.ToHeapObject <DSArray>(svArray);
                if (array.Values.Count() > index + 1)
                {
                    nextIndex = index + 1;
                }
            }
            else if (svArray.IsString)
            {
                DSString str = runtimeCore.Heap.ToHeapObject <DSString>(svArray);
                if (str.Value.Length > index + 1)
                {
                    nextIndex = index + 1;
                }
            }

            return(nextIndex == Constants.kInvalidIndex ? StackValue.Null : StackValue.BuildArrayKey(svArray, nextIndex));
        }
示例#2
0
文件: Heap.cs 项目: rafatahmed/Dynamo
        /// <summary>
        /// Get string that pointer represents.
        /// </summary>
        /// <param name="pointer"></param>
        /// <returns></returns>
        public string GetString(DSString dsString)
        {
            int index = (int)dsString.Pointer.opdata;
            Validity.Assert(index >= 0 && index < heapElements.Count);

            string s;
            if (stringTable.TryGetString(index, out s))
                return s;
            else
                return null;
        }
示例#3
0
        public override bool Equals(object obj)
        {
            DSString otherString = obj as DSString;

            if (otherString == null)
            {
                return(false);
            }

            if (object.ReferenceEquals(heap, otherString.heap) && Pointer.Equals(otherString.Pointer))
            {
                return(true);
            }

            return(Value.Equals(otherString.Value));
        }
示例#4
0
        /// <summary>
        /// Returns string that pointer represents.
        /// </summary>
        /// <param name="pointer"></param>
        /// <returns></returns>
        public string GetString(DSString dsString)
        {
            int index = dsString.Pointer.StringPointer;

            Validity.Assert(index >= 0 && index < heapElements.Count);

            string s;

            if (stringTable.TryGetString(index, out s))
            {
                return(s);
            }
            else
            {
                return(null);
            }
        }
示例#5
0
文件: Heap.cs 项目: rafatahmed/Dynamo
        /// <summary>
        /// Allocate a string, the string will be put in string table.
        /// </summary>
        /// <param name="str"></param>
        /// <returns></returns>
        private StackValue AllocateStringInternal(string str, bool isConstant)
        {
            int index;
            if (!stringTable.TryGetPointer(str, out index))
            {
                index = AllocateInternal(new StackValue[] {}, PrimitiveType.kTypeString);
                stringTable.AddString(index, str);
            }

            if (isConstant)
                fixedHeapElements.Add(index);

            var svString = StackValue.BuildString(index);
            DSString dsstring = ToHeapObject<DSString>(svString);
            dsstring.SetPointer(svString);
            return svString;
        }
示例#6
0
        /// <summary>
        /// Allocate a string, the string will be put in string table.
        /// </summary>
        /// <param name="str"></param>
        /// <returns></returns>
        private StackValue AllocateStringInternal(string str, bool isConstant)
        {
            int index;

            if (stringTable.TryGetPointer(str, out index))
            {
                // Any existing heap elements, marked as white, that are in the sweepSet and that are referenced during the sweep cycle will be marked as Black.
                // This will ensure that no reachable data is mistakenly cleaned up.
                bool isDuringGCCriticalAsyncCycle = gcState != GCState.Pause;// Between the time the GC takes a snapshot of the stack and heap untill GC cycle is over.
                bool isValidHeapIndex             = index >= 0 && index < heapElements.Count;
                if (isDuringGCCriticalAsyncCycle && isValidHeapIndex)
                {
                    var he = heapElements[index];
                    Validity.Assert(he != null, "Heap element found at index {0} cannot be null", index);

                    // If heap element is marked as white then it is either not processed by Propagate step yet or processed and found as garbage.
                    // If the sweepSet does not contain the heap element's index then there is no need to mark it black (since cleanup will not even be tried)
                    if (he.Mark == GCMark.White && sweepSet.Contains(index))
                    {
                        // Set the heap element's Mark as Black so that it will not get cleaned up.
                        // No need to do a recursive mark on the it since it is just a string and thus cannot have references to other heap elements.
                        he.Mark = GCMark.Black;
                    }
                }
            }
            else
            {
                index = AllocateInternal(new StackValue[] {}, PrimitiveType.String);
                stringTable.AddString(index, str);
            }

            if (isConstant)
            {
                fixedHeapElements.Add(index);
            }

            var      svString = StackValue.BuildString(index);
            DSString dsstring = ToHeapObject <DSString>(svString);

            dsstring.SetPointer(svString);
            return(svString);
        }
示例#7
0
文件: Heap.cs 项目: qingemeng/Dynamo
        private int AllocateInternal(int size, PrimitiveType type)
        {
            switch (type)
            {
            case PrimitiveType.kTypeArray:
                var dsArray = new DSArray(size, this);
                return(AddHeapElement(dsArray));

            case PrimitiveType.kTypePointer:
                var dsObject = new DSObject(size, this);
                return(AddHeapElement(dsObject));

            case PrimitiveType.kTypeString:
                var dsString = new DSString(size, this);
                return(AddHeapElement(dsString));

            default:
                throw new ArgumentException("type");
            }
        }
示例#8
0
        private int AllocateInternal(StackValue[] values, PrimitiveType type)
        {
            HeapElement hpe = null;

            switch (type)
            {
            case PrimitiveType.Array:
                hpe = new DSArray(values, this);
                break;

            case PrimitiveType.Pointer:
                hpe = new DSObject(values, this);
                break;

            case PrimitiveType.String:
                hpe = new DSString(values, this);
                break;

            default:
                throw new ArgumentException("type");
            }

            return(AddHeapElement(hpe));
        }
示例#9
0
文件: Heap.cs 项目: rafatahmed/Dynamo
        private int AllocateInternal(int size, PrimitiveType type)
        {
            HeapElement hpe = null;

            switch (type)
            {
                case PrimitiveType.kTypeArray:
                    hpe = new DSArray(size, this);
                    break;

                case PrimitiveType.kTypePointer:
                    hpe = new DSObject(size, this);
                    break;

                case PrimitiveType.kTypeString:
                    hpe = new DSString(size, this);
                    break;

                default:
                    throw new ArgumentException("type");
            }

            return AddHeapElement(hpe);
        }
示例#10
0
        //this method compares the values of the stack variables passed
        public static bool CompareStackValues(StackValue sv1, StackValue sv2, RuntimeCore rtCore1, RuntimeCore rtCore2, ProtoCore.Runtime.Context context = null)
        {
            if (sv1.optype != sv2.optype)
            {
                return(false);
            }

            switch (sv1.optype)
            {
            case AddressType.Invalid:
                return(true);

            case AddressType.Int:
                return(sv1.IntegerValue == sv2.IntegerValue);

            case AddressType.Char:
                return(sv1.CharValue == sv2.CharValue);

            case AddressType.Double:
                var value1 = sv1.DoubleValue;
                var value2 = sv2.DoubleValue;

                if (Double.IsInfinity(value1) && Double.IsInfinity(value2))
                {
                    return(true);
                }
                return(MathUtils.Equals(value1, value2));

            case AddressType.Boolean:
                return(sv1.BooleanValue == sv2.BooleanValue);

            case AddressType.ArrayPointer:
                if (Object.ReferenceEquals(rtCore1, rtCore2) && sv1.ArrayPointer == sv2.ArrayPointer)     //if both cores are same and the stack values point to the same heap element, then the stack values are equal
                {
                    return(true);
                }

                DSArray array1 = rtCore1.Heap.ToHeapObject <DSArray>(sv1);
                DSArray array2 = rtCore2.Heap.ToHeapObject <DSArray>(sv2);
                return(DSArray.CompareFromDifferentCore(array1, array2, rtCore1, rtCore2, context));

            case AddressType.String:
                if (Object.ReferenceEquals(rtCore1, rtCore2) && sv1.StringPointer == sv2.StringPointer)     //if both cores are same and the stack values point to the same heap element, then the stack values are equal
                {
                    return(true);
                }
                DSString s1 = rtCore1.Heap.ToHeapObject <DSString>(sv1);
                DSString s2 = rtCore1.Heap.ToHeapObject <DSString>(sv2);
                return(s1.Equals(s2));

            case AddressType.Pointer:
                if (sv1.metaData.type != sv2.metaData.type)     //if the type of class is different, then stack values can never be equal
                {
                    return(false);
                }
                if (Object.ReferenceEquals(rtCore1, rtCore2) && sv1.Pointer == sv2.Pointer)     //if both cores are same and the stack values point to the same heap element, then the stack values are equal
                {
                    return(true);
                }
                ClassNode classnode = rtCore1.DSExecutable.classTable.ClassNodes[sv1.metaData.type];
                if (classnode.IsImportedClass)
                {
                    var helper      = ProtoFFI.DLLFFIHandler.GetModuleHelper(ProtoFFI.FFILanguage.CSharp);
                    var marshaller1 = helper.GetMarshaler(rtCore1);
                    var marshaller2 = helper.GetMarshaler(rtCore2);
                    try
                    {
                        //the interpreter is passed as null as it is not expected to be sued while unmarshalling in this scenario
                        object dsObject1 = marshaller1.UnMarshal(sv1, context, null, typeof(Object));
                        object dsObject2 = marshaller2.UnMarshal(sv2, context, null, typeof(Object));
                        //cores are different in debugger nunit testing only. Most of the imported objects don't have implementation of Object.Equals. It
                        //also does not make sense to compare these objects deeply, as only dummy objects are created in nunit testing, and these dummy objects
                        //might have random values. So we just check whether the object tpye is the same for this testing.
                        if (!object.ReferenceEquals(rtCore1, rtCore2))
                        {
                            return(Object.ReferenceEquals(dsObject1.GetType(), dsObject2.GetType()));
                        }

                        return(Object.Equals(dsObject1, dsObject2));
                    }
                    catch (System.Exception)
                    {
                        return(false);
                    }
                }
                else
                {
                    return(ComparePointerFromHeap(sv1, sv2, rtCore1, rtCore2, context));
                }

            default:
                return(sv1.Equals(sv2));
            }
        }