示例#1
0
    public static void ExportLevelGrids()
    {
        var astart = GameObject.FindObjectOfType <AstarGridBase>();

        if (astart == null)
        {
            EditorUtility.DisplayDialog("No Found", "No Foun AstarGridBase!", "OK");
            return;
        }

        var grid = new Proto.MapGridData();
        var list = new List <Proto.MapNode>();

        for (var x = 0; x < astart.grid.maxX; x++)
        {
            for (var z = 0; z < astart.grid.maxZ; z++)
            {
                var n    = new Proto.MapNode();
                var node = astart.grid.grid[x, 0, z];
                n.X          = node.x;
                n.Y          = node.y;
                n.Z          = node.z;
                n.IsWalkable = node.isWalkable;
                list.Add(n);
            }
        }

        grid.Nodes  = list;
        grid.MaxX   = astart.grid.maxX;
        grid.MaxY   = astart.grid.maxY;
        grid.MaxZ   = astart.grid.maxZ;
        grid.Offset = new Proto.Vector3 {
            x = astart.grid.offsetX, y = astart.grid.offsetY, z = astart.grid.offsetZ
        };
        grid.Size = new Proto.Vector3 {
            x = astart.grid.sizeX, y = astart.grid.sizeY, z = astart.grid.sizeZ
        };

        var monsters = GameObject.FindObjectsOfType <MonsterGroupPosition>();
        var player   = GameObject.FindObjectOfType <PlayerBornPosition>();

        foreach (var i in monsters)
        {
            var node = astart.grid.GetNodeFromVector3((int)i.transform.position.x, (int)i.transform.position.y, (int)i.transform.position.z);
            if (node == null)
            {
                continue;
            }
            grid.Monsters.Add(new Proto.MapMonsterGroup
            {
                Pos = new Proto.MapNode
                {
                    X = node.x, Y = node.y, Z = node.z
                },
                CanBeBoss = i.CanBeBoss
            });
        }

        if (player != null)
        {
            var node = astart.grid.GetNodeFromVector3(
                (int)player.transform.position.x,
                (int)player.transform.position.y,
                (int)player.transform.position.z);
            if (node != null)
            {
                grid.Born = new Proto.MapNode
                {
                    X = node.x, Y = node.y, Z = node.z
                };
            }
        }

        using (var mem = new MemoryStream())
        {
            using (var bw = new BinaryWriter(mem))
            {
                grid.ToBinary(bw);
            }

            var fileName = EditorUtility.SaveFilePanel("Save grid", Application.dataPath, astart.name, "bin");
            File.WriteAllBytes(fileName, mem.ToArray());
        }
    }
示例#2
0
        public void LoadAllConfig(string configRoot)
        {
            this.ConfigRoot = configRoot.StartsWith("" + Path.DirectorySeparatorChar, StringComparison.Ordinal)
                ? configRoot : Path.Combine(AppDomain.CurrentDomain.BaseDirectory, configRoot);

            _magicData = new SyncDictionary <string, MagicData>();
            _timeLines = new SyncDictionary <string, TimeLine>();
            _aiTree    = new SyncDictionary <string, TreeNode>();
            _levels    = new SyncDictionary <string, MapGridData>();
            var magics = Directory.GetFiles(Path.Combine(ConfigRoot, "Magics"), "*.xml");

            foreach (var i in magics)
            {
                var xml = File.ReadAllText(i, XmlParser.UTF8);
                var m   = XmlParser.DeSerialize <Layout.MagicData>(xml);
                _magicData.Add(m.key, m);
            }

            var timeLines = Directory.GetFiles(Path.Combine(ConfigRoot, "Layouts"), "*.xml");

            foreach (var i in timeLines)
            {
                var xml  = File.ReadAllText(i, XmlParser.UTF8);
                var line = XmlParser.DeSerialize <TimeLine>(xml);
                _timeLines.Add("Layouts/" + Path.GetFileName(i), line);
            }

            var aitrees = Directory.GetFiles(Path.Combine(ConfigRoot, "AI"), "*.xml");

            foreach (var i in aitrees)
            {
                var xml  = File.ReadAllText(i, XmlParser.UTF8);
                var note = XmlParser.DeSerialize <TreeNode>(xml);
                _aiTree.Add("AI/" + Path.GetFileName(i), note);
            }


            var mapFiles = Directory.GetFiles(Path.Combine(ConfigRoot, "LevelGrids"), "*.bin");

            foreach (var i in mapFiles)
            {
                var bytes   = File.ReadAllBytes(i);
                var mapdata = new Proto.MapGridData();
                using (var mem = new MemoryStream(bytes))
                {
                    using (var br = new BinaryReader(mem))
                    {
                        mapdata.ParseFormBinary(br);
                    }
                }

                _levels.Add(Path.GetFileName(i), mapdata);
            }

            var Manager = new ExcelToJSONConfigManager(this);

            var assemblyTypes = Manager.GetType().Assembly.GetTypes();
            var mothed        = Manager.GetType().GetMethod("GetConfigByID");

            foreach (var i in assemblyTypes)
            {
                if (i.IsSubclassOf(typeof(JSONConfigBase)))
                {
                    var m = mothed.MakeGenericMethod(i);
                    m.Invoke(Manager, new object[] { 0 });
                }
            }
        }