public override void KillWall(int i, int j, int type, ref bool fail) { if (!fail) { fail = WallUtils.isProtected(i, j); } }
public override bool KillSound(int i, int j, int type) { return(!WallUtils.isProtected(i, j)); }
public override bool CreateDust(int i, int j, int type, ref int dustType) { return(!WallUtils.isProtected(i, j)); }