public override PNode evaluate(PNode evaluateMe, PatternMatcher successfulMatch) { PatternMatcher match = successfulMatch; // Extract the "arguments" from the PatternMatcher. List<PNode> M = match.Matching; // The pattern -> prose index from the match string dllFileName = ((StringLiteralObject) M[4].value).literal; ProseObject newAssemblyWord = M[6].value; LoadAssemblyAction action = new LoadAssemblyAction(dllFileName, newAssemblyWord); value = new ProseObject[3]; value[0] = M[0].value; value[1] = action; value[2] = M[7].value; PNode ret = replaceWithValueAt(evaluateMe, successfulMatch); value = null; return ret; }
public override PNode evaluate(PNode evaluateMe, PatternMatcher successfulMatch) { PatternMatcher match = successfulMatch; // Extract the "arguments" from the PatternMatcher. List <PNode> M = match.Matching; // The pattern -> prose index from the match string dllFileName = ((StringLiteralObject)M[4].value).literal; ProseObject newAssemblyWord = M[6].value; LoadAssemblyAction action = new LoadAssemblyAction(dllFileName, newAssemblyWord); value = new ProseObject[3]; value[0] = M[0].value; value[1] = action; value[2] = M[7].value; PNode ret = replaceWithValueAt(evaluateMe, successfulMatch); value = null; return(ret); }