public void DoProcessMeta(ref TSFReader sr, MemoryStream FI, ref FileStream FO, ref FileStream BSPFile, uint Count, string[] IndexStrings, StructInfo Info, ref XBoxHaloMap.sXBoxHalo XBoxMap, ref IndexBuilder IndexBuild) { TabReplace += (char)TabByte; Name = sr.GetUName(); Size = sr.GetSOC(); TagBuff = new byte[Size * Count]; FI.Read(TagBuff, 0, TagBuff.Length); long StructPosition = FO.Position; FO.Write(TagBuff, 0, TagBuff.Length); uint StartOfStruct = sr.Position; uint sc = 0; bool ExitStruct = false; do { do { sr.Read(); switch (sr.GetCMD()) { case TSFReader.TSFStruct: // "struct": #region Structure uint ChildCount = CompUtil.GetUInt(TagBuff, (uint)(sr.GetOIP() + (sc * Size))); if (ChildCount != 0) { XBoxMeta Child = new XBoxMeta(); CompUtil.PutUInt(ref TagBuff, (uint)(sr.GetOIP() + 4 + (sc * Size)), (uint)(FO.Position + Info.TagMagic)); Child.DoProcessMeta(ref sr, FI, ref FO, ref BSPFile, ChildCount, IndexStrings, Info, ref XBoxMap, ref IndexBuild); CompUtil.FixIntPosition(ref FO); } else { sr.SeekAheadTo(0xA7, sr.GetUName()); //sr.SeekAheadTo("end " + CMD[2]); //sr.Seek(sr.Position + 1); } break; #endregion case TSFReader.TSFBSPTagRef: // "bspstagref": case TSFReader.TSFTagRef: // "tagref": #region TagRefernce uint tStringSize = 0; CompUtil.GetUInt(TagBuff, (uint)(sr.GetOIP() + (sc * Size)) + 0x08, ref tStringSize); if (tStringSize != 0x00) { CompUtil.PutUInt(ref TagBuff, (uint)(sr.GetOIP() + (sc * Size)) + 0x04, 0x00000000); CompUtil.PutUInt(ref TagBuff, (uint)(sr.GetOIP() + (sc * Size)) + 0x08, 0x00000000); uint TagClass = CompUtil.GetUInt(TagBuff, (uint)(sr.GetOIP() + (sc * Size))); string TagClassString = CompUtil.GetTagClassRev(BitConverter.GetBytes(TagClass), 0); byte[] tmpStr = new byte[tStringSize + 1]; FI.Read(tmpStr, 0, tmpStr.Length); string tag = CompUtil.ReadString(tmpStr, 0); int t = 0; //string[] test; bool con = false; do { string[] test = Info.Items[t].NameString.Split(new char[] { '.' }, 256); //IndexStrings[t].Split(new char[]{'.'},256); string testClass = CompUtil.GetTagClassRev(BitConverter.GetBytes(Info.Items[t].TagClass1), 0); if (testClass == TagClassString && test[0] == tag) { con = true; } else { t += 1; } }while (con == false); // testClass != TagClass); CompUtil.SwapInt(ref TagBuff, (uint)(sr.GetOIP() + (sc * Size)) + 0x00); CompUtil.PutUInt(ref TagBuff, (uint)(sr.GetOIP() + (sc * Size)) + 0x04, Info.Items[t].StringOffset); CompUtil.PutUShort(ref TagBuff, (uint)(sr.GetOIP() + (sc * Size)) + 0x0C, (ushort)Info.Items[t].IndexID1); CompUtil.PutUShort(ref TagBuff, (uint)(sr.GetOIP() + (sc * Size)) + 0x0E, (ushort)Info.Items[t].IndexID2); if (Name == 0x0468) { uint SaveTagMagic = Info.TagMagic; byte[] BspHeader = new byte[0x18]; CompUtil.PutUInt(ref TagBuff, 0x00 + (sc * Size), (uint)(0x800 + BSPFile.Position)); uint CurrentPosition = (uint)BSPFile.Position; Info.CurrentOffset = (uint)BSPFile.Position; MTSFReader mr = new MTSFReader(); mr.MTSFRead("Core.Compiler.HALO_PC_SET.MTSF"); TSFReader tmpSTSF = new TSFReader(); //SwapInt(TagClasses,0); tmpSTSF.TSF(ref mr, 0x70736273); // 73627370); //MAG tmpsr = new MAG(Info.StructurePath + "sbsp.mag"); //FileInfo BspMetaFile_info = new FileInfo(Info.TagsPath + tag + "." + tmpSTSF.Name); //FileStream BspMetaFile; //BspMetaFile = BspMetaFile_info.Open(FileMode.Open,FileAccess.Read); //BspMetaFile.Seek(0x40,SeekOrigin.Begin); Trace.WriteLine(tag + ".sbsp" + " Hello I'm your bsp"); TagFileName tfnTAG = new TagFileName(tag + "." + tmpSTSF.Name, MapfileVersion.XHALO1); TagBase tbTAG = new TagBase(); tbTAG.LoadTagBuffer(tfnTAG); string[] gh; int tt = -1; do { tt += 1; }while((tag + "." + tmpSTSF.Name) != Info.Items[tt].NameString); uint BSPFileSize = (0x800 - ((uint)(Info.Items[tt].MetaSize) % 0x800)); BSPFileSize += (uint)(Info.Items[tt].MetaSize); uint tmpMagic = (uint)(0x819a5800 - BSPFileSize); Info.TagMagic = tmpMagic; CompUtil.PutUInt(ref TagBuff, 0x08 + (sc * Size), tmpMagic); //IndexBuild.XBoxMapData.XBSPVerts.Finish(); uint CompoundSize = (uint)IndexBuild.XBoxMapData.XBSPVerts.VIndirectOffsets.Length + (uint)IndexBuild.XBoxMapData.XBSPVerts.LIndirectOffsets.Length + (uint)IndexBuild.XBoxMapData.XBSPVerts.ModelData.Length; CompUtil.PutUInt(ref BspHeader, 0x00 + (sc * Size), 0x18 + CompoundSize + tmpMagic); CompUtil.PutUInt(ref BspHeader, 0x04 + (sc * Size), IndexBuild.XBoxMapData.XBSPVerts.DataCount); CompUtil.PutUInt(ref BspHeader, 0x08 + (sc * Size), 0x18 + tmpMagic); CompUtil.PutUInt(ref BspHeader, 0x0C + (sc * Size), IndexBuild.XBoxMapData.XBSPVerts.DataCount); CompUtil.PutUInt(ref BspHeader, 0x10 + (sc * Size), (uint)((IndexBuild.XBoxMapData.XBSPVerts.VIndirectOffsets.Length + 0x18) + tmpMagic)); CompUtil.PutUInt(ref BspHeader, 0x14 + (sc * Size), 0x73627370); long BSPHeaderPos = BSPFile.Position; BSPFile.Write(BspHeader, 0, BspHeader.Length); //IndexBuild.XBoxMapData.XBSPVerts.FixOffsets((uint)BSPFile.Position + (uint)IndexBuild.XBoxMapData.XBSPVerts.VIndirectOffsets.Length + (uint)IndexBuild.XBoxMapData.XBSPVerts.LIndirectOffsets.Length,Info.TagMagic); long savepos = BSPFile.Position; BSPFile.Write(IndexBuild.XBoxMapData.XBSPVerts.VIndirectOffsets, 0, IndexBuild.XBoxMapData.XBSPVerts.VIndirectOffsets.Length); BSPFile.Write(IndexBuild.XBoxMapData.XBSPVerts.LIndirectOffsets, 0, IndexBuild.XBoxMapData.XBSPVerts.LIndirectOffsets.Length); CompUtil.Fix0x20Position(ref BSPFile); IndexBuild.XBoxMapData.XBSPVerts.FixOffsets((uint)BSPFile.Position, Info.TagMagic); BSPFile.Seek(savepos, SeekOrigin.Begin); IndexBuild.XBoxMapData.XBSPVerts.VLMapOffset = (uint)BSPFile.Position + (uint)IndexBuild.XBoxMapData.XBSPVerts.VIndirectOffsets.Length; BSPFile.Write(IndexBuild.XBoxMapData.XBSPVerts.VIndirectOffsets, 0, IndexBuild.XBoxMapData.XBSPVerts.VIndirectOffsets.Length); IndexBuild.XBoxMapData.XBSPVerts.ILMapOffset = (uint)BSPFile.Position + (uint)IndexBuild.XBoxMapData.XBSPVerts.LIndirectOffsets.Length; BSPFile.Write(IndexBuild.XBoxMapData.XBSPVerts.LIndirectOffsets, 0, IndexBuild.XBoxMapData.XBSPVerts.LIndirectOffsets.Length); CompUtil.Fix0x20Position(ref BSPFile); BSPFile.Write(IndexBuild.XBoxMapData.XBSPVerts.ModelData, 0, IndexBuild.XBoxMapData.XBSPVerts.ModelData.Length); long BSPSavPos = BSPFile.Position; CompUtil.PutUInt(ref BspHeader, 0x00, (uint)(BSPFile.Position + tmpMagic)); BSPFile.Seek(BSPHeaderPos, SeekOrigin.Begin); BSPFile.Write(BspHeader, 0, BspHeader.Length); BSPFile.Seek(BSPSavPos, SeekOrigin.Begin); XBoxMeta BspMeta = new XBoxMeta(); BspMeta.DoProcessMeta(ref tmpSTSF, tbTAG.Stream, ref BSPFile, ref BSPFile, 1, IndexStrings, Info, ref XBoxMap, ref IndexBuild); CompUtil.FixIntPosition2K(ref BSPFile); CompUtil.PutUInt(ref TagBuff, 0x04 + (sc * Size), (uint)(CurrentPosition + BSPFile.Position)); //BspMetaFile.Close(); tbTAG = null; Info.TagMagic = SaveTagMagic; int a = 0; } } break; #endregion case TSFReader.TSFInternalRaw: // "internalraw": #region InternalRaw uint RawSize = CompUtil.GetUInt(TagBuff, (uint)(sr.GetOIP() + (sc * Size))); //Compile Mag.Map if (RawSize == 0) { break; } uint RawOffset = CompUtil.GetUInt(TagBuff, (uint)(sr.GetOIP() + 0x0c + (sc * Size))); //Tag Text CompUtil.PutUInt(ref TagBuff, (uint)(sr.GetOIP()) + 0x0c + (sc * Size), ((uint)FO.Position + Info.TagMagic)); byte[] tmp = new byte[RawSize]; FI.Read(tmp, 0, tmp.Length); FO.Write(tmp, 0, tmp.Length); CompUtil.FixIntPosition(ref FO); tmp = null; break; #endregion case TSFReader.TSFBitmapRaw: // "bitmapraw": #region BitmapRaw MemoryStream BMD; uint TiffSize = 0; CompUtil.GetUInt(TagBuff, 0x1C, ref TiffSize); byte[] TiffBuffer = new byte[TiffSize]; FI.Read(TiffBuffer, 0, TiffBuffer.Length); uint BitmapSize = CompUtil.GetUInt(TagBuff, 0x30); TiffBuffer = new byte[BitmapSize]; FI.Read(TiffBuffer, 0, TiffBuffer.Length); BMD = new MemoryStream(TiffBuffer); uint BitMapStructCount = CompUtil.GetUInt(TagBuff, 0x60); uint BitMapStructOffset = CompUtil.GetUInt(TagBuff, 0x64); byte[] tmpBMS = new byte[BitMapStructCount * 0x30]; long sv = FI.Position; FI.Seek((long)BitMapStructOffset, SeekOrigin.Begin); FI.Read(tmpBMS, 0, tmpBMS.Length); for (int i = 0; i < BitMapStructCount; i++) { uint BitMapDataSize = CompUtil.GetUInt(tmpBMS, (uint)(0x1C + (i * 0x30))); uint svBmPos = (uint)BSPFile.Position + 0x800; CompUtil.PutUInt(ref tmpBMS, (uint)(0x18 + (i * 0x30)), (uint)svBmPos); byte[] tmpBuff = new byte[BitMapDataSize]; BMD.Read(tmpBuff, 0, tmpBuff.Length); BSPFile.Write(tmpBuff, 0, tmpBuff.Length); CompUtil.Fix0x100Position(ref BSPFile); svBmPos += BitMapDataSize; } FI.Seek((long)BitMapStructOffset, SeekOrigin.Begin); FI.Write(tmpBMS, 0, tmpBMS.Length); FI.Seek(sv, SeekOrigin.Begin); //BSPFile.Write(TiffBuffer,0,TiffBuffer.Length); //Fix0x100Position(ref BSPFile); TiffBuffer = null; break; #endregion case TSFReader.TSFRawXModelData: // "XBoxModelData": #region XModelData uint XTrueVerticesSize = (CompUtil.GetUInt(TagBuff, 88 + (sc * Size))) * 32; uint XTrueIndicesSize = (((CompUtil.GetUInt(TagBuff, 72 + (sc * Size))) / 3) + 1) * 6; uint XNewIndicesDataSize = (CompUtil.GetUInt(TagBuff, 72 + (sc * Size)) / 3) + 1; uint XTrueVerticesOffset = CompUtil.GetUInt(TagBuff, 100 + (sc * Size)) - Info.MapMagic; uint XSaveMapFilePos = (uint)FI.Position; //MapFile.Position; byte[] XModelHeader = new byte[16]; //uint XTrueVerticesOffset = GetUInt(TagBuff,100 + (sc * Size)) - Info.MapMagic; CompUtil.PutUInt(ref TagBuff, 100 + (sc * Size), XBoxMap.IndirectVerts + Info.MapMagic); //uint XTrueIndicesOffset = GetUInt(TagBuff, 80+ (sc * Size)) - Info.MapMagic; CompUtil.PutUInt(ref TagBuff, 80 + (sc * Size), XBoxMap.IndirectIndices + Info.MapMagic); XBoxMap.IndirectVerts += 0x0c; XBoxMap.IndirectIndices += 0x0c; CompUtil.PutUInt(ref TagBuff, 0x4c + (sc * Size), IndexBuild.XBoxMapData.XIndices.GetOffset()); byte[] RawXModelBuffer = new byte[XTrueVerticesSize]; FI.Read(RawXModelBuffer, 0, (int)XTrueVerticesSize); byte[] XTestBuffer = new byte[6]; RawXModelBuffer = new byte[XTrueIndicesSize]; FI.Read(RawXModelBuffer, 0, RawXModelBuffer.Length); FI.Read(XTestBuffer, 0, 6); if (XTestBuffer[4] == 0xff) { XTrueIndicesSize += 6; } else { FI.Seek(FI.Position - 6, SeekOrigin.Begin); } break; #endregion case TSFReader.TSFBSPModel: // "bspmodel": #region BspModel uint UnCompressedVerts = sr.GetOIP(); uint CompressedVerts = sr.GetSOC(); uint UnCompressedVertsOffset = sr.GetOIP(); //uint VertsOffset = GetUInt(TagBuff,CompressedVerts); uint TrueVertCount = CompUtil.GetUInt(TagBuff, 180 + (sc * Size)); uint TrueLightMapDataCount = CompUtil.GetUInt(TagBuff, 200 + (sc * Size)); uint UnCompressedLightMapData = (TrueLightMapDataCount * 20); uint CompressedLightMapData = (TrueLightMapDataCount * 8); UnCompressedVerts = (TrueVertCount * 56); CompressedVerts = (TrueVertCount * 32); byte[] BspVertsUnCompressed = new byte[UnCompressedVerts]; FI.Read(BspVertsUnCompressed, 0, BspVertsUnCompressed.Length); //PutUInt(ref TagBuff,0xe4 + (sc * Size),(uint)(FO.Position + Info.TagMagic)); //FO.Write(BspVertsUnCompressed,0,BspVertsUnCompressed.Length); //byte[] BspVertsCompressed = new byte[CompressedVerts]; byte[] BspLightMapDataUnCompressed = new byte[UnCompressedLightMapData]; FI.Read(BspLightMapDataUnCompressed, 0, BspLightMapDataUnCompressed.Length); //FO.Write(BspLightMapDataUnCompressed,0,BspLightMapDataUnCompressed.Length); //byte[] BspLightMapDataCompressed = new byte[CompressedLightMapData]; uint PotLuck = IndexBuild.XBoxMapData.XBSPVerts.CurrentOffset; // + 0x800; uint VOOffset = 0xB4; uint LOOffset = 0xC8; IndexBuild.XBoxMapData.XBSPVerts.VLMapOffset -= 0x0c; CompUtil.PutUInt(ref TagBuff, VOOffset + 0x0c + (sc * Size), (uint)(IndexBuild.XBoxMapData.XBSPVerts.VLMapOffset + Info.TagMagic)); IndexBuild.XBoxMapData.XBSPVerts.ILMapOffset -= 0x0c; CompUtil.PutUInt(ref TagBuff, LOOffset + 0x0c + (sc * Size), (uint)(IndexBuild.XBoxMapData.XBSPVerts.ILMapOffset + Info.TagMagic)); PotLuck += 0x0c; IndexBuild.XBoxMapData.XBSPVerts.CurrentOffset = PotLuck; CompUtil.PutUInt(ref TagBuff, 0xF8 + (sc * Size), IndexBuild.XBoxMapData.XBSPVerts.GetVOffset()); //viper told me to skip past compressed data as a quick fix to // the crash problem - Grenadiac FI.Seek(CompressedVerts, SeekOrigin.Current); //gren added this FI.Seek(CompressedLightMapData, SeekOrigin.Current); //gren added this break; #endregion case TSFReader.TSFResource: // "resources": #region Resources ushort rStringSize = CompUtil.GetUShort(TagBuff, 0x06 + (sc * Size)); if (rStringSize != 0x00) { uint TagClassFlag = CompUtil.GetUShort(TagBuff, 0x00 + (sc * Size)); uint TagResouceIndex = CompUtil.GetUShort(TagBuff, 0x02 + (sc * Size)); string TagClassString = ""; switch (TagClassFlag) { case 0x00: TagClassString = "bitm"; break; case 0x01: TagClassString = "snd!"; break; } //MAG tmpMR = new MAG(Info.StructurePath + TagClassString.Trim() + ".mag"); byte[] tmpStr = new byte[rStringSize + 1]; FI.Read(tmpStr, 0, tmpStr.Length); string tag = CompUtil.ReadString(tmpStr, 0); Trace.WriteLine(tag + "." + TagClassString + " PRIndex" + Convert.ToString(TagResouceIndex, 10)); //tmpMR.Seek(0); int t = 0; //string[] test; bool con = false; do { string[] test = Info.Items[t].GetString().Split(new char[] { '.' }, 256); //IndexStrings[t].Split(new char[]{'.'},256); string testClass = CompUtil.GetTagClass(BitConverter.GetBytes(Info.Items[t].TagClass1), 0); if (testClass == TagClassString && test[0] == tag) { con = true; } else { t += 1; } }while (con == false); CompUtil.PutUShort(ref TagBuff, (uint)(0x04 + (sc * Size)), (ushort)Info.Items[t].IndexID1); CompUtil.PutUShort(ref TagBuff, (uint)(0x06 + (sc * Size)), (ushort)Info.Items[t].IndexID2); } break; #endregion case TSFReader.TSFSoundData: // "sounddata": #region SoundData uint sRawSize = CompUtil.GetUInt(TagBuff, (uint)(sr.GetOIP() + (sc * Size))); uint sRawOffset = CompUtil.GetUInt(TagBuff, (uint)(sr.GetUName() + 4 + (sc * Size))); byte[] stmp = new byte[sRawSize]; uint svSndPos = (uint)BSPFile.Position + 0x800; CompUtil.PutUInt(ref TagBuff, (uint)(sr.GetUName() + 4 + (sc * Size)), svSndPos); FI.Read(stmp, 0, stmp.Length); BSPFile.Write(stmp, 0, stmp.Length); CompUtil.Fix0x100Position(ref BSPFile); stmp = null; break; #endregion case TSFReader.TSFEnd: // "end": #region EndStructure if (sr.GetOIP() == Name) { ExitStruct = true; } else { ExitStruct = false; } break; #endregion } }while(ExitStruct == false); if (Count != 0) { sc += 1; if (sc != Count) { sr.Seek(StartOfStruct); ExitStruct = false; } } }while(sc != Count); long tmpPosSave = FO.Position; FO.Seek(StructPosition, SeekOrigin.Begin); FO.Write(TagBuff, 0, TagBuff.Length); FO.Seek(tmpPosSave, SeekOrigin.Begin); }
public static void Build() { TagFileName scenario_tag = ProjectManager.ScenarioTagFileName; //new TagFileName(@"levels\test\beavercreek\beavercreek.scenario",MapfileVersion.XHALO1); IndexBuilder IndexBuild = new IndexBuilder(); string BasFolder = Application.StartupPath + @"\Extracted Tags\"; string StructFolder = Application.StartupPath + @"\Tag Structures\PcHalo\"; if (true) { //Create the index table Application.DoEvents(); string[] IndexList = IndexBuild.BuildIndex(scenario_tag.RelativePath, BasFolder, StructFolder, MapfileVersion.XHALO1); XBoxHaloMap.sXBoxHalo NewMap = new XBoxHaloMap.sXBoxHalo(); NewMap.XBoxIndexHeader.Create((uint)IndexList.Length); NewMap.XBoxIndexHeader.IndexMagic = 0x803a6024; //0x40440028; uint StringTableSize = 0; //Fixing index items ushort gt = 0xE174; Application.DoEvents(); for (int sc = 0; sc < IndexList.Length; sc++) { TagFileName tfnTAG = new TagFileName(IndexList[sc], MapfileVersion.XHALO1); TagBase tbTAG = new TagBase(); tbTAG.LoadTagBuffer(tfnTAG); NewMap.XBoxIndexHeader.IndexItems[sc].Create(); NewMap.XBoxIndexHeader.IndexItems[sc].TagClass1 = CompUtil.SwapUInt(tbTAG.Header.TagClass0); NewMap.XBoxIndexHeader.IndexItems[sc].TagClass2 = CompUtil.SwapUInt(tbTAG.Header.TagClass1); NewMap.XBoxIndexHeader.IndexItems[sc].TagClass3 = CompUtil.SwapUInt(tbTAG.Header.TagClass2); NewMap.XBoxIndexHeader.IndexItems[sc].IndexID1 = (ushort)sc; NewMap.XBoxIndexHeader.IndexItems[sc].IndexID2 = gt; NewMap.XBoxIndexHeader.IndexItems[sc].NameString = IndexList[sc]; if (tbTAG.Header.TagClass0 == 0x70736273 || tbTAG.Header.TagClass0 == 0x73627370) { NewMap.XBoxIndexHeader.IndexItems[sc].MetaSize = IndexBuild.BSPSizes[0]; } else { NewMap.XBoxIndexHeader.IndexItems[sc].MetaSize = 0; } if (tbTAG.Header.TagClass0 == 0x7274656d || tbTAG.Header.TagClass0 == 0x6d657472) // 6d657472) { gt += 2; } else { gt += 1; } string[] RemoveExt = IndexList[sc].Split(new char[] { '.' }, 256); NewMap.XBoxIndexHeader.IndexItems[sc].String = new byte[RemoveExt[0].Length + 1]; HaloPCMAP.StringToByteArray(ref NewMap.XBoxIndexHeader.IndexItems[sc].String, RemoveExt[0]); StringTableSize += (uint)(IndexList[sc].Length + 1); tbTAG = null; } //Creating the temp files for map building FileInfo MetaFile_info = new FileInfo(Application.StartupPath + "TempMeta.map"); FileStream MetaFile; MetaFile = MetaFile_info.Open(FileMode.Create, FileAccess.ReadWrite); FileInfo BSPFile_info = new FileInfo(Application.StartupPath + "TempBSP.map"); FileStream BSPFile; BSPFile = BSPFile_info.Open(FileMode.Create, FileAccess.ReadWrite); Application.DoEvents(); //writing the index table the temp files for (int sc = 0; sc < NewMap.XBoxIndexHeader.IndexItems.Length; sc++) { NewMap.XBoxIndexHeader.IndexItems[sc].Write(ref MetaFile); } //Rewriting index items to temp file to fix string offsets. Application.DoEvents(); for (int sc = 0; sc < NewMap.XBoxIndexHeader.IndexItems.Length; sc++) { NewMap.XBoxIndexHeader.IndexItems[sc].StringOffset = (uint)MetaFile.Position + NewMap.XBoxIndexHeader.IndexMagic; MetaFile.Write(NewMap.XBoxIndexHeader.IndexItems[sc].String, 0, NewMap.XBoxIndexHeader.IndexItems[sc].String.Length); } CompUtil.FixIntPosition(ref MetaFile); //save MetaFile position to return for meta writing. long TmpPosSave = MetaFile.Position; Application.DoEvents(); for (int sc = 0; sc < NewMap.XBoxIndexHeader.IndexItems.Length; sc++) { MetaFile.Seek(NewMap.XBoxIndexHeader.IndexItems[sc].Position, SeekOrigin.Begin); NewMap.XBoxIndexHeader.IndexItems[sc].Write(ref MetaFile); } //restore position for meta writing #region ModelData MetaFile.Seek(TmpPosSave, SeekOrigin.Begin); NewMap.XBoxIndexHeader.VertsOffset = (uint)MetaFile.Position + NewMap.XBoxIndexHeader.IndexMagic; NewMap.XBoxIndexHeader.ModelCount1 = (uint)IndexBuild.XBoxMapData.XVerts.ModelCount; NewMap.IndirectVerts = (uint)MetaFile.Position; IndexBuild.XBoxMapData.XVerts.FixOffsets((uint)MetaFile.Position, NewMap.XBoxIndexHeader.IndexMagic); MetaFile.Write(IndexBuild.XBoxMapData.XVerts.IndirectOffsets, 0, IndexBuild.XBoxMapData.XVerts.IndirectOffsets.Length); MetaFile.Write(IndexBuild.XBoxMapData.XVerts.Verts, 0, IndexBuild.XBoxMapData.XVerts.Verts.Length); NewMap.XBoxIndexHeader.ModelCount2 = (uint)IndexBuild.XBoxMapData.XIndices.ModelCount; NewMap.XBoxIndexHeader.IndicesOffset = (uint)MetaFile.Position + NewMap.XBoxIndexHeader.IndexMagic; NewMap.IndirectIndices = (uint)MetaFile.Position; IndexBuild.XBoxMapData.XIndices.FixOffsets((uint)MetaFile.Position, NewMap.XBoxIndexHeader.IndexMagic); MetaFile.Write(IndexBuild.XBoxMapData.XIndices.IndirectOffsets, 0, IndexBuild.XBoxMapData.XIndices.IndirectOffsets.Length); MetaFile.Write(IndexBuild.XBoxMapData.XIndices.Verts, 0, IndexBuild.XBoxMapData.XIndices.Verts.Length); #endregion //Add info to the Meta info struct XBoxMeta.StructInfo Info = new XBoxMeta.StructInfo(); Info.MapMagic = NewMap.XBoxIndexHeader.IndexMagic; Info.TagMagic = NewMap.XBoxIndexHeader.IndexMagic; Info.StructurePath = StructFolder; Info.TagsPath = BasFolder; Info.Items = NewMap.XBoxIndexHeader.IndexItems; //Starts processing meta and writing it to the meta file Application.DoEvents(); for (int sc = 0; sc < NewMap.XBoxIndexHeader.IndexItems.Length; sc++) { if (NewMap.XBoxIndexHeader.IndexItems[sc].TagClass1 != 0x70736273) // 70736273) { XBoxMeta Meta = new XBoxMeta(); Trace.WriteLine("Meta Processor: " + IndexList[sc]); TagFileName tfnTAG = new TagFileName(IndexList[sc], MapfileVersion.XHALO1); TagBase tbTAG = new TagBase(); tbTAG.LoadTagBuffer(tfnTAG); MTSFReader mr = new MTSFReader(); mr.MTSFRead("Core.Compiler.HALO_PC_SET.MTSF"); TSFReader STSF = new TSFReader(); STSF.TSF(ref mr, tbTAG.Header.TagClass0); HaloPCMAP.FixIntPosition(ref MetaFile); Info.CurrentOffset = (uint)MetaFile.Position; NewMap.XBoxIndexHeader.IndexItems[sc].MetaOffset = (uint)(MetaFile.Position + NewMap.XBoxIndexHeader.IndexMagic); Meta.DoProcessMeta(ref STSF, tbTAG.Stream, ref MetaFile, ref BSPFile, 1, IndexList, Info, ref NewMap, ref IndexBuild); tbTAG = null; } } //Create a new map header Application.DoEvents(); NewMap.XBoxHeader.Create(); string[] tmpName = scenario_tag.RelativePath.Split(new char[] { '\\' }, 256); tmpName = tmpName[tmpName.Length - 1].Split(new char[] { '.' }, 256); NewMap.XBoxHeader.MapName = tmpName[0]; //otf.FileName.Split(new char[]{'/'},256 //"Cool"; //Rewrite indextable of meta offsets Application.DoEvents(); TmpPosSave = MetaFile.Position; for (int sc = 0; sc < NewMap.XBoxIndexHeader.IndexItems.Length; sc++) { MetaFile.Seek(NewMap.XBoxIndexHeader.IndexItems[sc].Position, SeekOrigin.Begin); NewMap.XBoxIndexHeader.IndexItems[sc].Write(ref MetaFile); } MetaFile.Seek(TmpPosSave, SeekOrigin.Begin); //Create the new map file to begin construction of the new map. FileInfo Map_info = new FileInfo(Application.StartupPath + NewMap.XBoxHeader.MapName + ".Map"); FileStream Map; Map = Map_info.Open(FileMode.Create, FileAccess.ReadWrite); Application.DoEvents(); //Write the header to the new map file NewMap.XBoxHeader.Write(ref Map); //Flush the tmp BSPFile to get FileSize. CompUtil.FixIntPosition2K(ref BSPFile); BSPFile.Flush(); uint BSPFileSize = (uint)BSPFile.Length; //Seek to the begining of the tmp bsp file BSPFile.Seek(0, SeekOrigin.Begin); //Copy the Tmp bsp file to the new map file for (int bc = 0; bc < BSPFileSize; bc += 0x800) { byte[] copy = new byte[0x800]; BSPFile.Read(copy, 0, copy.Length); Map.Write(copy, 0, copy.Length); } //Put the Scnr index ID in the IndexHeader, you can move the scnr any were as long as you set this to the currect ID. NewMap.XBoxIndexHeader.ScnrID = (uint)((NewMap.XBoxIndexHeader.IndexItems[0].IndexID2 << 16) + NewMap.XBoxIndexHeader.IndexItems[0].IndexID1); //put the Current map position in the header so we know where the index header will be NewMap.XBoxHeader.IndexOffset = (uint)Map.Position; //Now we write the Index header to the map. NewMap.XBoxIndexHeader.Write(ref Map); //Flush the temp meta file so we can get the size. MetaFile.Flush(); uint MetaFileSize = (uint)MetaFile.Length; //seek to the begining of the temp meta file for coping to the new map file MetaFile.Seek(0, SeekOrigin.Begin); //Copy the meta file to the new map file. for (int bc = 0; bc < MetaFileSize; bc += 0x800) { byte[] copy = new byte[0x800]; MetaFile.Read(copy, 0, copy.Length); Map.Write(copy, 0, copy.Length); } //Now we fix the map version map size and rewrite it to the map. Map.Flush(); NewMap.XBoxHeader.MapVersion = 0x05; NewMap.XBoxHeader.MapSize = (uint)Map.Length; NewMap.XBoxHeader.MetaSize = MetaFileSize + 0x24; Map.Seek(NewMap.XBoxHeader.Position, SeekOrigin.Begin); NewMap.XBoxHeader.Write(ref Map); //Now close the files and delete the temp files. MetaFile.Flush(); MetaFile.Close(); File.Delete(MetaFile.Name); BSPFile.Close(); File.Delete(BSPFile.Name); Map.Close(); } }