public GestionCompetences(ContentManager Content, GraphicsDevice graphics) { font = Tools.LoadFont("Fonts/AngryBirds/24", Content); font2 = Tools.LoadFont("Fonts/AngryBirds/44", Content); state = SubGestion.fichePerso; butAttaque = new Button(Tools.LoadTexture("Menu/BoutonPlus", Content)); butDefense = new Button(Tools.LoadTexture("Menu/BoutonPlus", Content)); butDext = new Button(Tools.LoadTexture("Menu/BoutonPlus", Content)); butVitesse = new Button(Tools.LoadTexture("Menu/BoutonPlus", Content)); butPv = new Button(Tools.LoadTexture("Menu/BoutonPlus", Content)); LoadListPerso(Content); butLoad = new Button(Tools.LoadTexture("boutonInventaire", Content), new string[] { Langage.getString(Langage.langueactuelle, 37) }, new int[] { 45 }, 20, font); butInventaire = new Button(Tools.LoadTexture("boutonInventaire", Content), new string[] { Langage.getString(Langage.langueactuelle, 5) }, new int[] { 120 }, 20, font); butNewChar = new Button(Tools.LoadTexture("boutonInventaire", Content), new string[] { Langage.getString(Langage.langueactuelle, 18) }, new int[] { 50 }, 20, font); butAttaque.setPositionAndColor(new Vector2(1450, 450), Color.Black); butDefense.setPositionAndColor(new Vector2(1450, 550), Color.Black); butDext.setPositionAndColor(new Vector2(1450, 650), Color.Black); butVitesse.setPositionAndColor(new Vector2(1450, 750), Color.Black); butPv.setPositionAndColor(new Vector2(1450, 850), Color.Black); butInventaire.setPositionAndColor(new Vector2(300, 150), Color.Black); butLoad.setPositionAndColor(new Vector2(1100, 150), Color.Black); butNewChar.setPositionAndColor(new Vector2(200, 200), Color.Black); saveName = new TextView(graphics, font2, "", false, false); saveName.SetPositionAndColor(new Vector2(font2.MeasureString(Langage.getString(Langage.langueactuelle, 7)).X + 150, 400), Color.Black); }
public void Draw(Player player, SpriteBatch sb, ContentManager content) { switch (state) { case SubGestion.fichePerso: sb.Draw(Tools.LoadTexture("Menu/GestionPerso", content), new Vector2(0, 0), Color.White); butAttaque.Draw(sb); butVitesse.Draw(sb); butDefense.Draw(sb); butDext.Draw(sb); butPv.Draw(sb); butLoad.Draw(sb); butInventaire.Draw(sb); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 8) + player.pointRestants, new Vector2(1150, 350), Color.Black); sb.Draw(Tools.LoadTexture("barre", content), new Vector2(1110, 410), Color.White); sb.Draw(Tools.LoadTexture("barre", content), new Vector2(1320, 410), Color.White); sb.DrawString(font, Langage.getString(Langage.langueactuelle, 13) + player.attaquePoint, new Vector2(1200, 470), Color.Black); sb.DrawString(font, Langage.getString(Langage.langueactuelle, 14) + player.defensePoint, new Vector2(1200, 570), Color.Black); sb.DrawString(font, Langage.getString(Langage.langueactuelle, 15) + player.dexteritePoint, new Vector2(1200, 670), Color.Black); sb.DrawString(font, Langage.getString(Langage.langueactuelle, 16) + player.vitessePoint, new Vector2(1200, 770), Color.Black); sb.DrawString(font, Langage.getString(Langage.langueactuelle, 17) + player.pVMax, new Vector2(1200, 870), Color.Black); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 7), new Vector2(150, 400), Color.Black); saveName.Draw(sb); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 9) + player.experience + "/" + (int)(Math.Pow(1.5, player.niveau) * Math.PI * 100), new Vector2(150, 500), Color.Black); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 10) + player.niveau, new Vector2(150, 600), Color.Black); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 11) + player.money, new Vector2(150, 700), Color.Black); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 12) + player.lifes, new Vector2(150, 800), Color.Black); break; case SubGestion.inventaire: inventaire.draw(sb, player, content); break; case SubGestion.LoadChar: sb.Draw(Tools.LoadTexture("Menu/GestionPerso", content), new Vector2(0, 0), Color.White); butNewChar.Draw(sb); listviewperso.Draw(sb); break; default: break; } }
public void Draw(SpriteBatch spriteBatch) { switch (submenu) { case SubMenuMulti.selection: create.Draw(spriteBatch); join.Draw(spriteBatch); break; case SubMenuMulti.name: spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 45), new Vector2(200, 550), Color.Black); textViewName.Draw(spriteBatch); break; case SubMenuMulti.mode: ctf.Draw(spriteBatch); tdm.Draw(spriteBatch); break; case SubMenuMulti.map: spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 46), new Vector2(10, 430), Color.Black); listViewMaps.Draw(spriteBatch); break; case SubMenuMulti.list: spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 47), new Vector2(10, 480), Color.Black); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 54), new Vector2(10, 550), Color.Black); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 55), new Vector2(600, 550), Color.Black); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 56), new Vector2(1200, 550), Color.Black); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 57), new Vector2(1650, 550), Color.Black); listViewServs.Draw(spriteBatch); if (mastersrv.serversConnected.Count == 0) { spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 48), new Vector2(200, 800), Color.Black); } break; default: break; } }
public void Draw(SpriteBatch spriteBatch) { switch (submenu) { case SubMenuOpt.general: spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 44), new Vector2(20 + offsetButtonX, 450 + offsetButton), Color.Black); serverAdress.Draw(spriteBatch); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 27), new Vector2(20 + offsetButtonX, 550 + offsetButton), Color.Black); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 24), new Vector2(20 + offsetButtonX, 650 + offsetButton), Color.Black); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 26), new Vector2(20 + offsetButtonX, 750 + offsetButton), Color.Black); Francais.Draw(spriteBatch); English.Draw(spriteBatch); keys.Draw(spriteBatch); if (sound) { soundON.Draw(spriteBatch); } else { soundOFF.Draw(spriteBatch); } if (fullsSreen) { fullsSreenON.Draw(spriteBatch); } else { fullsSreenOFF.Draw(spriteBatch); } break; case SubMenuOpt.keys: general.Draw(spriteBatch); spriteBatch.DrawString(font, SetControles(), new Vector2(20 + offsetButtonX, 550 + offsetButton), Color.Black); spriteBatch.DrawString(fontkey, touche, new Vector2(SetControles().Length *(font.LineSpacing - 20), 520 + offsetButton), Color.Black); break; default: break; } }
public void draw(SpriteBatch sb, Player player, ContentManager content) { sb.Draw(Tools.LoadTexture("Menu/GestionPerso", content), new Vector2(0, 0), Color.White); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 11) + player.money, new Vector2(100, 150), Color.Black); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 38), new Vector2(100, 230), Color.Black); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 40), new Vector2(1000, 230), Color.Black); sb.DrawString(font2, Langage.getString(Langage.langueactuelle, 53) + Langage.getString(Langage.langueactuelle, 12) + " 500" + Langage.getString(Langage.langueactuelle, 39), new Vector2(1400, 230), Color.Black); sb.DrawString(font, Langage.getString(Langage.langueactuelle, 41) + player.lifes, new Vector2(1500, 300), Color.Black); butLifes.setPositionAndColor(new Vector2(1500 + (Langage.getString(Langage.langueactuelle, 41) + player.lifes).Length * (font.LineSpacing - 19), 300), Color.Black); butLifes.Draw(sb); sb.DrawString(font, Langage.getString(Langage.langueactuelle, 51), new Vector2(1400, 500), Color.Black); butChar1.Draw(sb); butChar2.Draw(sb); sb.DrawString(font, Langage.getString(Langage.langueactuelle, 52), new Vector2(600, 150), Color.Black); shopWeapons.Draw(sb); inventaryWeapons.Draw(sb); }
private void DrawLifeBar() { int x = 700; int y = 10; int For10 = (int)((players[hostPlayer].pV * 10) / players[hostPlayer].pVMax); sbHUD.Draw(textBarre, new Vector2(x - 40, y), Color.White); sbHUD.Draw(barreVie, new Vector2(x, y), Color.White); for (int i = 0; i < For10; i++) { sbHUD.Draw(caseVie, new Vector2(x + 5 + (i * 9), y + 2), Color.White); } if (currentPlayer.scoreKey) { spriteBatch.Draw(Tools.LoadTexture("HUD/HUD_level", Content), new Vector2(320, 10), Color.White); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 10) + currentPlayer.niveau + " Exp : " + currentPlayer.experience + "/" + (int)(Math.Pow(1.5, currentPlayer.niveau) * Math.PI * 100), new Vector2(330, 16), Color.Black); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 11) + currentPlayer.money + " J", new Vector2(400, 45), Color.Black); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 12) + currentPlayer.lifes, new Vector2(450, 75), Color.Black); spriteBatchMini2.DrawString(font, Langage.getString(Langage.langueactuelle, 42) + Player1Events.killplayer0.ToString(), new Vector2(2335, 275), Color.Black); spriteBatchMini2.DrawString(font, Langage.getString(Langage.langueactuelle, 10) + Player1Events.SurvivalLvL0.ToString(), new Vector2(2335, 315), Color.Black); } }
private string SetControles() { if (changedKeys == 0) { return(Langage.getString(Langage.langueactuelle, 28)); } else if (changedKeys == 1) { return(Langage.getString(Langage.langueactuelle, 29)); } else if (changedKeys == 2) { return(Langage.getString(Langage.langueactuelle, 30)); } else if (changedKeys == 3) { return(Langage.getString(Langage.langueactuelle, 31)); } else if (changedKeys == 4) { return(Langage.getString(Langage.langueactuelle, 35)); } else if (changedKeys == 5) { return(Langage.getString(Langage.langueactuelle, 32)); } else if (changedKeys == 6) { return(Langage.getString(Langage.langueactuelle, 33)); } else if (changedKeys == 7) { return(Langage.getString(Langage.langueactuelle, 34)); } else { return("Done"); } }
public void update(Controles controles, double mouseCoef, Player player, ContentManager Content) { inventaryWeapons.Update(mouseCoef, controles); shopWeapons.Update(mouseCoef, controles); butLifes.Update(mouseCoef, controles); if (butLifes.isCliked) { butLifes.isCliked = false; if (player.money > 500) { player.lifes++; player.money -= 500; } } butChar1.Update(mouseCoef, controles); butChar2.Update(mouseCoef, controles); if (butChar1.isCliked) { player.spritePerso = 0; } if (butChar2.isCliked) { player.spritePerso = 1; } int index = inventaryWeapons.GetIndexClicked(); if (index != -1 && player.money > weaponList[index].prix / 10) { weaponList[index].munitions += weaponList[index].capacity;//TODO !! player.money -= weaponList[index].prix / 10; inventaryWeapons.updateString(new string[] { weaponList[index].weaponName + " : " + weaponList[index].munitions + "-" + weaponList[index].prix / 10 + "J" }, index); } int index2 = shopWeapons.GetIndexClicked(); if (index2 != -1 && player.money > AllWeapon[index2].prix) { player.ItemList.Add(AllWeapon[index2]); weaponList.Add(AllWeapon[index2]); player.money -= AllWeapon[index2].prix; AllWeapon.RemoveAt(index2); inventaryWeapons = new ListView(Tools.LoadTexture("HUD/HUD_armes", Content), new Vector2(100, 300), font, Color.Black, 5); shopWeapons = new ListView(Tools.LoadTexture("HUD/HUD_armes", Content), new Vector2(800, 300), font, Color.Black, 5); for (int i = 0; i < weaponList.Count; i++) { inventaryWeapons.defaultCell = Tools.LoadTexture("Weapons/WeaponSprite/" + weaponList[i].weaponName, Content); inventaryWeapons.AddCell(new string[] { weaponList[i].weaponName + " : " + weaponList[i].munitions + "-" + weaponList[i].prix / 10 + "J" }, new int[] { 200 }, 10); } for (int i = 0; i < AllWeapon.Count; i++) { shopWeapons.defaultCell = Tools.LoadTexture("Weapons/WeaponSprite/" + AllWeapon[i].weaponName, Content); shopWeapons.AddCell(new string[] { AllWeapon[i].weaponName + " : " + AllWeapon[i].prix + Langage.getString(Langage.langueactuelle, 39) }, new int[] { 200 }, 10); } } }
public Inventaire(ContentManager Content, Player player) { font2 = Tools.LoadFont("Fonts/AngryBirds/44", Content); font = Tools.LoadFont("Fonts/AngryBirds/24", Content); ButList = new List <Button>(); weaponList = new List <Weapon>(); AllWeapon = new List <Weapon>(); butAllWeap = new List <Button>(); butChar1 = new Button(TexturesGame.PlayerTab[0][0]); butChar1.setPositionAndColor(new Vector2(1400, 580), Color.White); butChar2 = new Button(TexturesGame.PlayerTab[1][0]); butChar2.setPositionAndColor(new Vector2(1500, 580), Color.White); inventaryWeapons = new ListView(Tools.LoadTexture("HUD/HUD_armes", Content), new Vector2(100, 300), font, Color.Black, 5); shopWeapons = new ListView(Tools.LoadTexture("HUD/HUD_armes", Content), new Vector2(800, 300), font, Color.Black, 5); List <Weapon> temp = LoadWeapons.AllWeapon(Content); butLifes = new Button(Tools.LoadTexture("Item/coeur", Content)); butLifes.setPositionAndColor(new Vector2(1500, 300), Color.Black); for (int i = 0; i < temp.Count; i++) { bool test = false; for (int j = 0; j < player.ItemList.Count; j++) { test = test || (temp[i].name == player.ItemList[j].name); } if (!test) { AllWeapon.Add(temp[i]); } } for (int i = 0; i < player.ItemList.Count; i++) { if (player.ItemList[i].GetType() == typeof(Weapon)) { weaponList.Add((Weapon)player.ItemList[i]); } } for (int i = 0; i < weaponList.Count; i++) { inventaryWeapons.defaultCell = Tools.LoadTexture("Weapons/WeaponSprite/" + weaponList[i].weaponName, Content); inventaryWeapons.AddCell(new string[] { weaponList[i].weaponName + " : " + weaponList[i].munitions + "-" + weaponList[i].prix / 10 + "J" }, new int[] { 200 }, 10); } for (int i = 0; i < AllWeapon.Count; i++) { shopWeapons.defaultCell = Tools.LoadTexture("Weapons/WeaponSprite/" + AllWeapon[i].weaponName, Content); shopWeapons.AddCell(new string[] { AllWeapon[i].weaponName + " : " + AllWeapon[i].prix + Langage.getString(Langage.langueactuelle, 39) }, new int[] { 200 }, 10); } }
public Menu(ContentManager Content, GraphicsDevice graphics) { font = Tools.LoadFont("Fonts/Inversionz_Italic/64", Content); Color color = Color.Yellow; gestion = new GestionCompetences(Content, graphics); if (graphics.Viewport.Height < 1080) { offsetButton = 320; offsetButtonX = 20; } menuState = MenuState.main; optionsMenu = new Options(Content, graphics); multiMenu = new MultiMenu(Content, graphics); back = Tools.LoadTexture("Menu/MENU", Content); butSolo = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 0) }, new int[] { 80 }, 5, font); butCreation = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 3) }, new int[] { 80 }, 5, font); butMulti = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 19) }, new int[] { 80 }, 5, font); butEditor = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 22) }, new int[] { 80 }, 5, font); butOptions = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 23) }, new int[] { 80 }, 5, font); butExit = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 25) }, new int[] { 80 }, 5, font); butCampagne = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 1) }, new int[] { 80 }, 5, font); butSurvival = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 2) }, new int[] { 80 }, 5, font); butSolo.setPositionAndColor(new Vector2(20 + offsetButtonX, graphics.Viewport.Height - 600 + offsetButton), color); butMulti.setPositionAndColor(new Vector2(20 + offsetButtonX, graphics.Viewport.Height - 500 + offsetButton), color); butEditor.setPositionAndColor(new Vector2(20 + offsetButtonX, graphics.Viewport.Height - 400 + offsetButton), color); butOptions.setPositionAndColor(new Vector2(20 + offsetButtonX, graphics.Viewport.Height - 300 + offsetButton), color); butExit.setPositionAndColor(new Vector2(20 + offsetButtonX, graphics.Viewport.Height - 200 + offsetButton), color); butCampagne.setPositionAndColor(new Vector2(20 + offsetButtonX, graphics.Viewport.Height - 600 + offsetButton), color); butSurvival.setPositionAndColor(new Vector2(20 + offsetButtonX, graphics.Viewport.Height - 500 + offsetButton), color); butCreation.setPositionAndColor(new Vector2(20 + offsetButtonX, graphics.Viewport.Height - 400 + offsetButton), color); optionsMenu.submenu = SubMenuOpt.general; }
public void Update(ref Player player, double mousseCoef, Controles controles, ContentManager content, GraphicsDevice graphics) { switch (state) { case SubGestion.fichePerso: butAttaque.Update(mousseCoef, controles); butDefense.Update(mousseCoef, controles); butDext.Update(mousseCoef, controles); butPv.Update(mousseCoef, controles); butVitesse.Update(mousseCoef, controles); butInventaire.Update(mousseCoef, controles); butLoad.Update(mousseCoef, controles); if (butAttaque.isCliked) { butAttaque.isCliked = false; if (player.pointRestants > 0) { player.attaquePoint++; if (player.attaque < 3) { player.attaque *= 1.1f; } player.pointRestants--; } } if (butDefense.isCliked) { butDefense.isCliked = false; if (player.pointRestants > 0) { player.defensePoint++; player.defense *= 0.9f; player.pointRestants--; } } if (butDext.isCliked) { butDext.isCliked = false; if (player.pointRestants > 0 && player.accuracy > 0) { player.dexteritePoint++; player.accuracy--; player.pointRestants--; } } if (butPv.isCliked) { butPv.isCliked = false; if (player.pointRestants > 0) { player.pVMax = (int)(player.pVMax * 1.1f); player.pV = player.pVMax; player.pointRestants--; } } if (butVitesse.isCliked) { butVitesse.isCliked = false; if (player.pointRestants > 0) { player.vitessePoint++; player.vitesseMaxInit += 0.5f; player.vitesseMax = player.vitesseMaxInit; player.pointRestants--; } } if (butInventaire.isCliked) { butInventaire.isCliked = false; inventaire = new Inventaire(content, player); state = SubGestion.inventaire; } if (player.newChar) { if (saveName.IsFinish) { saveName.IsFinish = false; player.name = saveName.text; player.newChar = false; } else { saveName.Update(controles); } } else { saveName.SetText(player.name); } if (butLoad.isCliked) { butLoad.isCliked = false; state = SubGestion.LoadChar; } break; case SubGestion.inventaire: inventaire.update(controles, mousseCoef, player, content); break; case SubGestion.LoadChar: butNewChar.Update(mousseCoef, controles); listviewperso.Update(mousseCoef, controles); Button item = listviewperso.GetClickedButton(); if (item != null) { player = new Player(new Vector2(0, 0), TexturesGame.PlayerTab[0], 0, player.graphics, LoadWeapons.LoadKnife(content), true, FlagsType.red); XmlSerializer serializer2 = new XmlSerializer(typeof(SavPerso)); FileStream fs2 = new FileStream((Environment.GetFolderPath(Environment.SpecialFolder.Personal) + "/TDZ/Sauvegardes/") + item.text[0], FileMode.Open); XmlReader reader2 = XmlReader.Create(fs2); SavPerso obj2 = (SavPerso)serializer2.Deserialize(reader2); player.Deserialise(obj2, content); fs2.Close(); state = SubGestion.fichePerso; } else if (butNewChar.isCliked) { butNewChar.isCliked = false; player = new Player(new Vector2(0, 0), TexturesGame.PlayerTab[0], 0, player.graphics, LoadWeapons.LoadKnife(content), true, FlagsType.red); player.ItemList.Add(LoadWeapons.LoadKnife(content)); saveName = new TextView(graphics, font, player.name, true, true); saveName.SetPositionAndColor(new Vector2(font.MeasureString(Langage.getString(Langage.langueactuelle, 7)).X + 500, 400), Color.Black); state = SubGestion.fichePerso; } break; default: break; } }
private void DrawMultiScore() { spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 58) + client.redScore.ToString(), new Vector2(1400, 20), Color.Red); spriteBatch.DrawString(font, Langage.getString(Langage.langueactuelle, 59) + client.blueScore.ToString(), new Vector2(1400, 70), Color.Blue); }
public MultiMenu(ContentManager Content, GraphicsDevice graphics) { font = Tools.LoadFont("Fonts/Inversionz_Italic/64", Content); Color color = Color.Yellow; submenu = SubMenuMulti.selection; create = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 20) }, new int[] { 80 }, 5, font); join = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 21) }, new int[] { 80 }, 5, font); ctf = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 50) }, new int[] { 80 }, 5, font); tdm = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 49) }, new int[] { 80 }, 5, font); create.setPositionAndColor(new Vector2(20, 850), color); join.setPositionAndColor(new Vector2(20, 750), color); ctf.setPositionAndColor(new Vector2(20, 850), color); tdm.setPositionAndColor(new Vector2(20, 750), color); tmpserv = new ServerInfo("", "", 0, 0, ModeMulti.ctf); textViewName = new TextView(graphics, font, "", true, true); textViewName.SetPositionAndColor(new Vector2(200, 600), Color.Black); }
public void Update(ref MenuState state, double mouseCoef, ref bool full, ref bool soun, Sound play, Controles controles) { sound = soun; fullsSreen = full; switch (submenu) { case SubMenuOpt.general: keys.Update(mouseCoef, controles); Francais.Update(mouseCoef, controles); English.Update(mouseCoef, controles); serverAdress.Update(controles); if (serverAdress.IsFinish) { serverAdress.IsFinish = false; ConnectMaster.MasterIPAdress = serverAdress.text; } if (Francais.isCliked) { Langage.langueactuelle = Langue.Francais; keys.SetText(new string[] { Langage.getString(Langage.langueactuelle, 36) }); English.isCliked = false; } if (English.isCliked) { Langage.langueactuelle = Langue.English; keys.SetText(new string[] { Langage.getString(Langage.langueactuelle, 36) }); Francais.isCliked = false; } if (sound) { soundON.Update(mouseCoef, controles); } else { soundOFF.Update(mouseCoef, controles); } if (fullsSreen) { fullsSreenON.Update(mouseCoef, controles); } else { fullsSreenOFF.Update(mouseCoef, controles); } if (keys.isCliked) { submenu = SubMenuOpt.keys; keys.isCliked = false; } if (soundON.isCliked) { soun = false; soundON.isCliked = false; play.soundPlayer.Stop(); } if (soundOFF.isCliked) { play.sounds[(int)SoundsName.fusil].Play(); soun = true; soundOFF.isCliked = false; play.soundPlayer.Play(); } if (fullsSreenON.isCliked) { toWindowed = true; full = false; fullsSreenON.isCliked = false; } if (fullsSreenOFF.isCliked) { play.Play(SoundsName.fusil); toFullScreen = true; full = true; fullsSreenOFF.isCliked = false; } break; case SubMenuOpt.keys: general.Update(mouseCoef, controles); if (general.isCliked) { submenu = SubMenuOpt.general; general.isCliked = false; } if (controles.keyboard.GetPressedKeys().Length == 1 && controles.oldkeyboard.GetPressedKeys().Length == 0 && controles.keyboard.GetPressedKeys()[0] != Keys.Enter) { controles.controleTab[changedKeys] = controles.keyboard.GetPressedKeys()[0]; touche = controles.keyboard.GetPressedKeys()[0].ToString(); } if (controles.keyboard.GetPressedKeys().Length == 1 && controles.oldkeyboard.GetPressedKeys().Length == 0 && controles.keyboard.GetPressedKeys()[0] == Keys.Enter) { changedKeys++; touche = ""; } if (changedKeys == controles.controleTab.Length) { changedKeys = 0; submenu = SubMenuOpt.general; } break; default: break; } }
public Options(ContentManager Content, GraphicsDevice graphics) { if (graphics.Viewport.Height < 1080) {/* * offsetButton = 320; * offsetButtonX = 20;*/ } submenu = SubMenuOpt.general; font = Tools.LoadFont("Fonts/Inversionz_Italic/64", Content); fontkey = Tools.LoadFont("Fonts/SergoeKeycaps/64", Content); soundON = new Button(Tools.LoadTexture("Menu/checked", Content)); soundOFF = new Button(Tools.LoadTexture("Menu/unchecked", Content)); fullsSreenON = new Button(Tools.LoadTexture("Menu/checked", Content)); fullsSreenOFF = new Button(Tools.LoadTexture("Menu/unchecked", Content)); keys = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { Langage.getString(Langage.langueactuelle, 36) }, new int[] { 80 }, 5, font); general = new Button(Tools.LoadTexture("Menu/BoutonMenu", Content), new string[] { "general" }, new int[] { 80 }, 5, font); Francais = new Button(Tools.LoadTexture("Menu/fr_flag", Content)); English = new Button(Tools.LoadTexture("Menu/gb_flag", Content)); soundON.setPositionAndColor(new Vector2(750 + offsetButtonX, 500 + offsetButton + 140), Color.Yellow); soundOFF.setPositionAndColor(new Vector2(750 + offsetButtonX, 500 + offsetButton + 140), Color.Yellow); fullsSreenON.setPositionAndColor(new Vector2(750 + offsetButtonX, 600 + offsetButton + 140), Color.Yellow); fullsSreenOFF.setPositionAndColor(new Vector2(750 + offsetButtonX, 600 + offsetButton + 140), Color.Yellow); Francais.setPositionAndColor(new Vector2(750 + offsetButtonX, 400 + offsetButton + 140), Color.Yellow); English.setPositionAndColor(new Vector2(900 + offsetButtonX, 400 + offsetButton + 140), Color.Yellow); keys.setPositionAndColor(new Vector2(20 + offsetButtonX, 700 + offsetButton + 160), Color.Yellow); general.setPositionAndColor(new Vector2(20 + offsetButtonX, 700 + offsetButton + 160), Color.Yellow); changedKeys = 0; serverAdress = new TextView(graphics, font, ConnectMaster.MasterIPAdress, true, true); serverAdress.SetPositionAndColor(new Vector2(20 + offsetButtonX + font.MeasureString(Langage.getString(Langage.langueactuelle, 44)).X, 450 + offsetButton), Color.Black); }