private void detach_Inv_Games(Inv_Game entity) { this.SendPropertyChanging(); entity.Invoice = null; }
private void attach_Inv_Games(Inv_Game entity) { this.SendPropertyChanging(); entity.Invoice = this; }
partial void UpdateInv_Game(Inv_Game instance);
partial void DeleteInv_Game(Inv_Game instance);
partial void InsertInv_Game(Inv_Game instance);