public CardPlay(Card _card, Supervisor supervisor) { card = _card; TS = supervisor; InitializeComponent(); this.Text = card.name; }
private void uSSRToolStripMenuItem_Click(object sender, EventArgs e) { supervisor = new Properties.Supervisor(); supervisor.player = -1; supervisor.AI = 1; supervisor.newGame(); button1.Enabled = true; refreshEvent(); }
private void resetToolStripMenuItem_Click(object sender, EventArgs e) { supervisor = new Properties.Supervisor(); refreshEvent(); }