public StringPacket(StringPacker strings) : base((ushort)(9 + strings.Size), PacketType.StringPacket) { strings.AppendAndFinish(this, 9); }
public SpawnPacket(StringPacker strings) : base((ushort)(218 + strings.Size), PacketType.SpawnPacket) { strings.AppendAndFinish(this, 218); }
public MessagePacket(StringPacker Message) : base((ushort)(24 + Message.Size), PacketType.MessagePacket) { Message.AppendAndFinish(this, 24); Time = 0; }
public SpawnNPCPacket(StringPacker namestring) : base((ushort)(24 + namestring.Size), PacketType.SpawnNPCPacket) { namestring.AppendAndFinish(this, 22); }
public GuildPacket(StringPacker strings) : base((ushort)(28 + strings.Size), PacketType.GuildPacket) { strings.AppendAndFinish(this, 24); }
public CharacterInfoPacket(StringPacker Names) : base((ushort)(112 + Names.Size), PacketType.CharacterInfoPacket) { Names.AppendAndFinish(this, 110); }
public NPCResponsePacket(StringPacker strings) : base((ushort)(12 + strings.Size), PacketType.NPCResponsePacket) { strings.AppendAndFinish(this, 12); }