public void tick(bool enemy, int x, int y, Combat combat) { combat.loseHealth(enemy, x, y, amount, new lose[] { lose.fire, lose.burn }); if (amount == 1) { amount = 0; } else { amount = amount / 2; } }
public static void heavyAttack(bool enemy, int x, int y, int damage, Combat combat) { combat.loseHealth(enemy, x, y, damage * 2, new lose[] { lose.physical }); combat.loseStam(enemy, x, y, 1, new lose[] { lose.cost }); }