public object GetContent()
            {
                if (Target == null)
                {
                    Target = (RobotAnimation)ArrayReferences[0].ReferencedScript.GetContent();
                }

                Rectangle TargetCollisionSize = Target.GetCollisionSize();

                Vector2 TargetPoint1 = new Vector2(TargetCollisionSize.Center.X - Info.Owner.Position.X, TargetCollisionSize.Top - Info.Owner.Position.Y);
                Vector2 TargetPoint2 = new Vector2(TargetCollisionSize.Center.X - Info.Owner.Position.X, TargetCollisionSize.Bottom - Info.Owner.Position.Y);

                PointOfViewBox FirstPointOfView  = new PointOfViewBox(Info.Owner.Position, TargetPoint1);
                PointOfViewBox SecondPointOfView = new PointOfViewBox(Info.Owner.Position, TargetPoint2);

                Info.OwnerLayer.UpdateAttackCollisionWithWorld(FirstPointOfView);
                Info.OwnerLayer.UpdateAttackCollisionWithWorld(SecondPointOfView);

                //If the collision box didn't collide with the world, the target is visible.
                if (FirstPointOfView.IsAlive || SecondPointOfView.IsAlive)
                {
                    return(true);
                }

                return(false);
            }