public SimpleAnimation(SimpleAnimation Copy) { IsAnimated = Copy.IsAnimated; Name = Copy.Name; Path = Copy.Path; if (Copy.IsAnimated) { ActiveAnimation = new AnimationLooped(Copy.Path); ActiveAnimation.Content = Copy.ActiveAnimation.Content; ActiveAnimation.DicTimeline = Copy.ActiveAnimation.DicTimeline; ActiveAnimation.Load(); ActiveAnimation.UpdateKeyFrame(0); } else { StaticSprite = Copy.StaticSprite; } }