/////////////////////////////////////////// protected override void OnAttach() { base.OnAttach(); //create window window = ControlDeclarationManager.Instance.CreateControl( "Gui\\RegisterWindow.gui"); Controls.Add(window); MouseCover = true; BackColor = new ColorValue(0, 0, 0, .5f); RealName = (EditBox)window.Controls["RealName"]; UserName = (EditBox)window.Controls["UserName"]; //Age = (EditBox)window.Controls["Age"]; //OfAge = (CheckBox)window.Controls["OfAge"]; Pass1 = (PasswordBox)window.Controls["Pass1"]; Pass2 = (PasswordBox)window.Controls["Pass2"]; Email = (EditBox)window.Controls["Email"]; ((Button)window.Controls["Exit"]).Click += Exit_Click; ((Button)window.Controls["Register"]).Click += Register_Click; ((Button)window.Controls["Cancel"]).Click += Cancel_Click; }
/////////////////////////////////////////// protected override void OnAttach() { base.OnAttach(); //disable check for disconnection GameEngineApp.Instance.Client_AllowCheckForDisconnection = false; //register config fields EngineApp.Instance.Config.RegisterClassParameters(GetType()); //create window window = ControlDeclarationManager.Instance.CreateControl( "Gui\\MultiplayerLoginWindow.gui"); Controls.Add(window); //MouseCover = true; //BackColor = new ColorValue( 0, 0, 0, .5f ); //initialize controls buttonConnect = (Button)window.Controls["Connect"]; buttonConnect.Click += Connect_Click; //( (Button)window.Controls[ "Exit" ] ).Click += Exit_Click; //Quit button event handler ((Button)window.Controls["Exit"]).Click += delegate(Button sender) { SetShouldDetach(); //Back(true); }; //positionY = maxout; //generate user name if (string.IsNullOrEmpty(userName)) { EngineRandom random = new EngineRandom(); userName = "******" + random.Next(1000).ToString("D03"); } savePass = (CheckBox)window.Controls["savePass"]; editBoxUserPass = (PasswordBox)window.Controls["password"]; if (!string.IsNullOrEmpty(password)) { editBoxUserPass.Text = password; savePass.Checked = true; } //configure password feature editBoxUserPass.UpdatingTextControl = delegate(EditBox sender, ref string text) { text = new string('*', sender.Text.Length); if (sender.Focused) text += "_"; savePass.Checked = true; }; //editBoxUserPass.TextChange += passwordEditBox_TextChange; savePass.CheckedChange += savePass_CheckedChange; editBoxUserPass.TextChange += editBoxUserPass_TextChange; editBoxUserName = (EditBox)window.Controls["UserName"]; editBoxUserName.Text = userName; editBoxUserName.TextChange += editBoxUserName_TextChange; ((Button)window.Controls["Register"]).Click += Register_Click; SetInfo("", false); }
protected override void OnAttach() { window = ControlDeclarationManager.Instance.CreateControl("Gui\\MPAKlobbyWindow.gui"); Controls.Add(window); //positionY = maxout; listBox = (ListBox)window.Controls["Servers"]; ((Button)window.Controls["Quit"]).Click += delegate(Button sender) { SetShouldDetach();// Back(true); }; //positionY = maxout; ((Button)window.Controls["TechLab"]).Click += delegate(Button sender) { this.OnDetach(); Controls.Add(new TechLabUnitBuyWindow()); }; ((Button)window.Controls["Refresh"]).Click += delegate(Button sender) { refreshlistbox(); }; ((Button)window.Controls["Customize"]).Click += delegate(Button sender) { this.OnDetach(); Controls.Add(new TechLabUnitCustomizeWindow()); }; //Run button event handler ((Button)window.Controls["Run"]).Click += delegate(Button sender) { if (listBox.SelectedIndex != -1) RunMap(AKSERVERS[listBox.SelectedIndex]); }; createServerPort = window.Controls["Serverport"] as EditBox; if (createServerPort != null) { createServerPort.TextChange += delegate(Control sender) { createServerPort.TextChange += createServerPort_TextChange; }; createserverport = int.Parse(createServerPort.Text.Trim()); } PassBox = window.Controls["passwordBox"] as PasswordBox; if (PassBox != null) { PassBox.TextChange += delegate(Control sender) { PassBox.TextChange += PassBox_TextChange; if (PassBox.Text.Length > 0) { clientpassword = PassBox.Text.Trim(); serverpassword = clientpassword; } else { clientpassword = serverpassword = ""; } }; } CheckPrivate = window.Controls["chkserverPrivate"] as CheckBox; if (CheckPrivate != null) { CheckPrivate.CheckedChange += delegate(CheckBox sender) { if (CheckPrivate.Checked == true) { privateserver = true; SetInfo("Server set to private", false); } else { privateserver = false; } }; } EditBox IPtext = window.Controls["DirectConnectionTextBox"] as EditBox; ((Button)window.Controls["DirectIPCon"]).Click += delegate(Button sender) { GameNetworkClient client = new GameNetworkClient(true); client.ConnectionStatusChanged += Client_ConnectionStatusChanged; string error; if (!client.BeginConnect(IPtext.Text.ToString(), int.Parse(createserverport.ToString()), EngineVersionInformation.Version, Program.username, clientpassword, out error)) { Log.Error(error); DisposeClient(); return; } }; ((Button)window.Controls["singlePlayer"]).Click += delegate(Button sender) { GameEngineApp.Instance.SetNeedMapLoad("Maps\\MainDemo\\Map.map"); }; //TextBox ComWelN = window.Controls["ComWelNote"] as TextBox; //if (ComWelN != null) //{ // ComWelN.Text = "Welcome Commander " + MySqlGetUserName(); //} buttonCreateServer = (Button)window.Controls["CreateServer"]; buttonCreateServer.Click += CreateServer_Click; //refreshlistbox(); base.OnAttach(); }