protected override void OnEnter() { System.GC.Collect(); _mainController.LoadScene("MainMenu"); }
protected override void OnEnter() { System.GC.Collect(); _mainController.LoadScene("_Project/Scenes/GameplayModes/Normal"); }
protected override void OnEnter() { System.GC.Collect(); _mainController.LoadScene("MainMenu"); }
protected override void OnEnter() { System.GC.Collect(); _mainController.LoadScene("_Project/Scenes/GameplayModes/Normal"); }