示例#1
0
        //Gets triggered when program is build or on pbCanvas.Invalidate();

        private void pbCanvas_Paint(object sender, PaintEventArgs e)
        {
            Graphics canvas = e.Graphics;

            List <Brush> renkler = new List <Brush>   //buyuk yiyeceklerin rengi
            {
                Brushes.YellowGreen,
                Brushes.OrangeRed
            };

            if (timerRedSnakeEffect.Enabled == true)   //buyuk yiyecegi yeyince yilan efekti
            {
                counter2++;
            }

            if (!Settings.GameOver)
            {
                //Set colour of snake
                Brush snakeColor;

                //Draw Snake
                for (int i = 0; i < Snake.Count; i++)
                {
                    if (i == 0)                             //Eger kafaysa
                    {
                        snakeColor = Brushes.DarkSlateGray; //Draw head
                    }
                    else                                    //Eger govde ise
                    {
                        if (timerRedSnakeEffect.Enabled == true && counter2 < 22)
                        {
                            Random rnd = new Random();
                            snakeColor = renkler[rnd.Next(0, 2)];
                        }
                        else if (counter2 == 22)     //Efektin zamani bitti ise
                        {
                            timerRedSnakeEffect.Stop();
                            counter2   = 0;
                            snakeColor = Brushes.Green;
                        }
                        else
                        {
                            snakeColor = Brushes.Green; //Yoksa
                        }
                    }

                    //Draw Snake
                    canvas.FillEllipse(snakeColor,
                                       new Rectangle(Snake[i].X * Settings.Width,
                                                     Snake[i].Y * Settings.Height,
                                                     Settings.Width, Settings.Height));

                    //Draw Food
                    canvas.FillEllipse(foodColor,
                                       new Rectangle(food.X * Settings.Width, food.Y * Settings.Height,
                                                     Settings.Width, Settings.Height));

                    if (Settings.Level == 3)
                    {
                        for (int k = 0; k <= 416; k += 16)
                        {
                            canvas.FillEllipse(Brushes.Black,
                                               new Rectangle(0, k, Settings.Width, Settings.Height));
                            canvas.FillEllipse(Brushes.Black,
                                               new Rectangle(k, 0, Settings.Width, Settings.Height));
                        }

                        for (int j = 0; j <= 400; j += 16)
                        {
                            canvas.FillEllipse(Brushes.Black,
                                               new Rectangle(416, j, Settings.Width, Settings.Height));
                            canvas.FillEllipse(Brushes.Black,
                                               new Rectangle(j, 384, Settings.Width, Settings.Height));
                        }
                    }

                    if (Settings.Level == 2 || Settings.Level == 3)
                    {
                        for (int a = 96; a <= 320; a += 16)
                        {
                            canvas.FillEllipse(Brushes.Black,
                                               new Rectangle(a, 96, Settings.Width, Settings.Height));

                            canvas.FillEllipse(Brushes.Black,
                                               new Rectangle(a, 288, Settings.Width, Settings.Height));

                            for (int b = 64; b <= 320; b += 16)
                            {
                                canvas.FillEllipse(Brushes.Black,
                                                   new Rectangle(48, b, Settings.Width, Settings.Height));

                                canvas.FillEllipse(Brushes.Black,
                                                   new Rectangle(368, b, Settings.Width, Settings.Height));
                            }
                        }
                    }
                    if (Settings.isItThousandMultiplier == true)
                    {
                        Random rnd = new Random();

                        if (counter < period && counter != 0)
                        {
                            canvas.FillEllipse(renkler[rnd.Next(0, 2)],
                                               new Rectangle(largeFood.X * Settings.Width, largeFood.Y * Settings.Height,
                                                             Settings.Width2, Settings.Height2));
                        }
                        else
                        {
                            largeFood.X = 1000;
                            largeFood.Y = 1000;
                            counter     = 0;
                        }
                    }
                }
            }
            else
            {
                if (isFirstRunningRecord)
                {
                    isFirstRunningRecord = false;

                    db.UserRecord();

                    rc = DB.currentUser.Record;

                    if (DB.newRecord)
                    {
                        player.SoundLocation = "newrecord.wav";
                    }
                    else
                    {
                        player.SoundLocation = "game-over.wav";
                    }

                    player.Play();
                }

                lblGameOver.Text = "Game over.\nYour score: " + Settings.Score + "\nYour record: " + rc.ToString() + "\n\n\nTo play again press ENTER,\nTo exit press ESC.";
                lblUsername.Text = "Well played \n" + DB.currentUser.Username + " !";
                lblGameOver.Show();
                lblUsername.Show();

                if (isFirstRunning)
                {
                    isFirstRunning = false;
                }
            }
        }