private void Add_Player_Click(object sender, EventArgs e) { Add_Edit_Player Add_Player = new Add_Edit_Player(1, CurrentUser); Add_Player.ShowDialog(); this.Refresh(); }
private void Edit_Player_Click(object sender, EventArgs e) { if (this.Players_List_View.SelectedRows.Count == 1) { Add_Edit_Player Edit_Player = new Add_Edit_Player(2, CurrentUser); Edit_Player.SetDataBeforEdit(this.Players_List_View, this.Players_List_View.CurrentRow.Index); Edit_Player.ShowDialog(); this.Refresh(); } else { MessageBox.Show("Select ONE Player To Edit"); } }