示例#1
0
文件: ISWeapon.cs 项目: francy51/JRPG
 public ISWeapon(int durability, int maxDurability, ISEquipmentSlot equipmentSlot, GameObject prefab)
 {
     _durability    = durability;
     _maxDurability = maxDurability;
     _equipmentslot = equipmentSlot;
     _prefab        = prefab;
 }
示例#2
0
文件: ISWeapon.cs 项目: francy51/JRPG
 public ISWeapon()
 {
     _equipmentslot = new ISEquipmentSlot();
 }