public FlippedGoombaState(Goomba goomba) { this.goomba = goomba; this.goomba.Physics.yPosition += 2; this.goomba.Physics.yAcceleration = Config.GetGravity(); }
public RightMovingGoombaState(Goomba goomba) { this.goomba = goomba; }
public StompedGoombaState(Goomba goomba) { this.goomba = goomba; }
public LeftMovingGoombaState(Goomba goomba) { this.goomba = goomba; }