private void ShowCurrentRenderMessage() { if (PRModSettings.renderFeedback == RenderFeedback.Window) { messageBox = new SmallMessageBox("LPR_Rendering".Translate()); Find.WindowStack.Add(messageBox); } else if (PRModSettings.renderFeedback == RenderFeedback.Message) { Messages.Message("LPR_Rendering".Translate(), MessageTypeDefOf.CautionInput, false); } }
private void DoEncodingPost() { // Clean up unused objects imageTextureRawData = null; UnityEngine.Object.Destroy(imageTexture); imageTextureWidth = 0; imageTextureHeight = 0; // Signal finished encoding manuallyTriggered = false; encodingInt = false; // Hide message box if (messageBox != null) { messageBox.Close(); messageBox = null; } }