public void Add(CodeStatement code) { var x = codeList.Count * (128 + 10) + 10 + 64; var y = 10 + 16; code.Position = position + new Vector2(x, y); code.IsHUD = true; this.codeList.Add(code); }
public void Replace(CodeStatement code) { for (int i = 0; i < codeList.Count; i++) { codeList[i].RemoveGame(); ; } this.codeList.Clear(); var x = codeList.Count * (128 + 10) + 10 + 64; var y = 10 + 16; code.Position = position + new Vector2(x, y); code.IsHUD = true; this.codeList.Add(code); }