private void EditorBtn_Click(object sender, EventArgs e) { EditorFrame dlg = new EditorFrame(); dlg.PluginContext = PluginContext; // TODO: Commenting out these disables all sound - due to Sylenth bug? //PluginContext.PluginCommandStub.MainsChanged(true); dlg.ShowDialog(this); //PluginContext.PluginCommandStub.MainsChanged(false); FillParameterList(); }