/// <summary> /// Add Color to video group on Layer /// </summary> private void AddColor(IAMTimelineTrack myTrack, Color sColor, long StartTime, long EndTime) { int hr; IAMTimelineObj pSource1Obj; // create the timeline source object hr = m_pTimeline.CreateEmptyNode(out pSource1Obj, TimelineMajorType.Source); DESError.ThrowExceptionForHR(hr); try { // set up source length hr = pSource1Obj.SetStartStop(StartTime, EndTime); DESError.ThrowExceptionForHR(hr); DESTransition.SetColor(pSource1Obj, sColor); // Connect the track to the source hr = myTrack.SrcAdd(pSource1Obj); DESError.ThrowExceptionForHR(hr); } finally { Marshal.ReleaseComObject(pSource1Obj); } }
/// <summary> /// Add Source to video group /// </summary> public void LoadSource(VideoLayerCollection ds) { int i = 1; long lStart; long lEnd; long m_StartTime = 0; List <Layer> ImageDS = ds.FindAll(ImageLayer); for (int m = 0; m < m_RepeatNums; m++) { m_StartTime = DESHelper.FormatTime(m * m_MaxLength); i = m * ImageDS.Count + 1; foreach (Layer layer in ImageDS) { lStart = m_StartTime + DESHelper.FormatTime(layer.StartTime); lEnd = m_StartTime + DESHelper.FormatTime(layer.EndTime); MediaFile mf = new MediaFile(layer.FilePath); m_Files.Add(mf); mf.LengthInFrames = (int)Math.Round(((lEnd - lStart) * DESConsts.FPS) / DESConsts.UNITS); if (layer.LayerType == LayerType.Video) { long m_Len = DESHelper.GetMediaLength(layer.FilePath); if (m_Len >= lEnd - lStart) { AddSource(m_TrackArr[i], layer.FilePath, lStart, lEnd); } else { for (long n = 0; n < (lEnd - lStart) / m_Len; n++) { AddSource(m_TrackArr[i], layer.FilePath, lStart + n * m_Len, lStart + (n + 1) * m_Len); } AddSource(m_TrackArr[i], layer.FilePath, lEnd - (lEnd - lStart) % m_Len, lEnd); } } else { AddSource(m_TrackArr[i], layer.FilePath, lStart, lEnd); } m_Length += lEnd - lStart; //add Transition and Effect if (layer.TextInfo != null) { DESTransition.SetEffect(ref m_pTimeline, m_TrackArr[i], layer.TextInfo.GUID, m_StartTime + DESHelper.FormatTime(layer.TextInfo.StartTime), m_StartTime + DESHelper.FormatTime(layer.TextInfo.EndTime), layer.TextInfo.ToPropertyArray()); //DESTransition.SetPixelate(ref m_pTimeline, m_CompArr[i], m_StartTime + DESHelper.FormatTime(item.StartTime), m_StartTime + DESHelper.FormatTime(item.EndTime), ds.Zoom); } //DESTransition.SetTextTravel(ref m_pTimeline, m_TrackArr[i], lStart, lEnd, item.TextInfo); if (layer.EntryEffect != null) { DESTransition.SetTransition(ref m_pTimeline, m_TrackArr[i], layer.EntryEffect.GUID, layer.EntryEffect.State, m_StartTime + DESHelper.FormatTime(layer.EntryEffect.StartTime), m_StartTime + DESHelper.FormatTime(layer.EntryEffect.EndTime), layer.EntryEffect.ToPropertyArray()); } if (layer.ExitEffect != null) { DESTransition.SetTransition(ref m_pTimeline, m_TrackArr[i], layer.ExitEffect.GUID, layer.ExitEffect.State, m_StartTime + DESHelper.FormatTime(layer.ExitEffect.StartTime), m_StartTime + DESHelper.FormatTime(layer.ExitEffect.EndTime), layer.ExitEffect.ToPropertyArray()); } if (layer.EmphasisEffect != null) { // edit by Louis, playing emphasis effect exactly start at emphasis effect, not include entry effect DESTransition.SetEffect(ref m_pTimeline, m_TrackArr[i], layer.EmphasisEffect.GUID, m_StartTime + DESHelper.FormatTime(layer.EmphasisEffect.StartTime), m_StartTime + DESHelper.FormatTime(layer.EmphasisEffect.EndTime), layer.EmphasisEffect.ToPropertyArray()); } //DESTransition.SetEffect(ref m_pTimeline, m_TrackArr[i], item.EmphasisEffect.GUID.ToString(), m_StartTime + DESHelper.FormatTime(item.EntryEffect != null ? item.EntryEffect.StartTime : item.EmphasisEffect.StartTime), m_StartTime + DESHelper.FormatTime(item.ExitEffect != null ? item.ExitEffect.EndTime : item.EmphasisEffect.EndTime), item.EmphasisEffect.Property); //不需要对所有的层进行像素化 //DESTransition.SetPixelate(ref m_pTimeline, m_CompArr[i], m_StartTime + DESHelper.FormatTime(item.StartTime), m_StartTime + DESHelper.FormatTime(item.EndTime), ds.Zoom); i++; } } #if VERSION_2 if (ds.MasterLayerVisual) { AddColor(m_TrackArr[0], ds.BackColor, 0, DESHelper.FormatTime(ds.PlayLength)); } #else AddColor(m_TrackArr[0], ds.BackColor, 0, DESHelper.FormatTime(ds.PlayLength)); #endif #if VERSION_2 if (ds.EmphasisEffect != null) { if (ds.MasterLayerVisual) { AddColor(m_TrackArr[m_TrackArr.Length - 1], Color.Empty, 0, DESHelper.FormatTime(ds.PlayLength)); DESTransition.SetEffect(ref m_pTimeline, m_TrackArr[m_TrackArr.Length - 1], ds.EmphasisEffect.GUID, 0, DESHelper.FormatTime(ds.PlayLength), ds.EmphasisEffect.ToPropertyArray()); } } #else if (ds.EmphasisEffect != null) { AddColor(m_TrackArr[m_TrackArr.Length - 1], Color.Empty, 0, DESHelper.FormatTime(ds.PlayLength)); DESTransition.SetEffect(ref m_pTimeline, m_TrackArr[m_TrackArr.Length - 1], ds.EmphasisEffect.GUID, 0, DESHelper.FormatTime(ds.PlayLength), ds.EmphasisEffect.ToPropertyArray()); } #endif }
/// <summary> /// Add comp and track to timeline /// </summary> public void AddCompAndTrack(VideoLayerCollection ds, IAMTimelineGroup pGroup) { IAMTimelineObj pCompObj; IAMTimelineObj pTrackObj; int hr = 0; int i = 1; long m_StartTime = 0; // Create a composition object IAMTimelineComp pGroupComp = (IAMTimelineComp)pGroup; List <Layer> ImageDS = ds.FindAll(p => p.Visible == true && p.FilePath != "" && (p.LayerType == LayerType.Image || p.LayerType == LayerType.Video)); //create backcolor item hr = m_pTimeline.CreateEmptyNode(out pCompObj, TimelineMajorType.Composite); hr = pGroupComp.VTrackInsBefore(pCompObj, -1); m_CompArr[0] = (IAMTimelineComp)pCompObj; hr = m_pTimeline.CreateEmptyNode(out pTrackObj, TimelineMajorType.Track); hr = m_CompArr[0].VTrackInsBefore(pTrackObj, -1); m_TrackArr[0] = (IAMTimelineTrack)pTrackObj; for (int m = 0; m < m_RepeatNums; m++) { m_StartTime = DESHelper.FormatTime(m * m_MaxLength); i = m * ImageDS.Count + 1; foreach (Layer layer in ImageDS) { IAMTimelineComp tempComp = null; hr = m_pTimeline.CreateEmptyNode(out pCompObj, TimelineMajorType.Composite); hr = pGroupComp.VTrackInsBefore(pCompObj, -1); m_CompArr[i] = (IAMTimelineComp)pCompObj; DESTransition.SetDxtKey(ref m_pTimeline, m_CompArr[i], m_StartTime + DESHelper.FormatTime(layer.StartTime), m_StartTime + DESHelper.FormatTime(layer.EndTime)); //Set Sign Color if (layer.LayerType == LayerType.Video || (layer.LayerType == LayerType.Image && DESHelper.GetMediaLength(layer.FilePath) > 0)) { DESTransition.SetSign(ref m_pTimeline, m_CompArr[i], m_StartTime + DESHelper.FormatTime(layer.StartTime), m_StartTime + DESHelper.FormatTime(layer.EndTime), ds.SignType); DESTransition.SetPixelate(ref m_pTimeline, m_CompArr[i], m_StartTime + DESHelper.FormatTime(layer.StartTime), m_StartTime + DESHelper.FormatTime(layer.EndTime), ds.Zoom); } //Set Layer Comsitor if (layer.Rect.X != 0 || layer.Rect.Y != 0 || layer.Rect.Height != m_Height || layer.Rect.Width != m_Width) { hr = m_pTimeline.CreateEmptyNode(out pCompObj, TimelineMajorType.Composite); hr = m_CompArr[i].VTrackInsBefore(pCompObj, -1); tempComp = (IAMTimelineComp)pCompObj; DESTransition.SetCompositor(ref m_pTimeline, tempComp, m_StartTime + DESHelper.FormatTime(layer.StartTime), m_StartTime + DESHelper.FormatTime(layer.EndTime), layer.Rect); DESTransition.SetAlpha(ref m_pTimeline, tempComp, m_StartTime + DESHelper.FormatTime(layer.StartTime), m_StartTime + DESHelper.FormatTime(layer.EndTime)); hr = m_pTimeline.CreateEmptyNode(out pTrackObj, TimelineMajorType.Track); hr = tempComp.VTrackInsBefore(pTrackObj, -1); // append to the end of the track list m_TrackArr[i] = (IAMTimelineTrack)pTrackObj; } else { hr = m_pTimeline.CreateEmptyNode(out pTrackObj, TimelineMajorType.Track); hr = m_CompArr[i].VTrackInsBefore(pTrackObj, -1); // append to the end of the track list m_TrackArr[i] = (IAMTimelineTrack)pTrackObj; } i++; } } //create Sign Effect item hr = m_pTimeline.CreateEmptyNode(out pCompObj, TimelineMajorType.Composite); hr = pGroupComp.VTrackInsBefore(pCompObj, -1); m_CompArr[m_CompArr.Length - 1] = (IAMTimelineComp)pCompObj; hr = m_pTimeline.CreateEmptyNode(out pTrackObj, TimelineMajorType.Track); hr = m_CompArr[m_CompArr.Length - 1].VTrackInsBefore(pTrackObj, -1); m_TrackArr[m_TrackArr.Length - 1] = (IAMTimelineTrack)pTrackObj; DESTransition.SetDxtKey(ref m_pTimeline, m_CompArr[m_TrackArr.Length - 1], 0, DESHelper.FormatTime(ds.PlayLength)); }