public void Setup() { animation = new Components.Animation(); h = new TestHierarchy(); leftRight = new AnimationClip() { length = 1 }; simple = new AnimationCurve() { PreLoop = CurveLoopType.Constant, PostLoop = CurveLoopType.Constant }; empty = new AnimationCurve() { PreLoop = CurveLoopType.Constant, PostLoop = CurveLoopType.Constant }; simple.Keys.Add(new CurveKey(0, 0, 10, 10, CurveContinuity.Smooth)); simple.Keys.Add(new CurveKey(0.5f, 5, 0, 0, CurveContinuity.Smooth)); simple.Keys.Add(new CurveKey(1, 0, 0, 0, CurveContinuity.Smooth)); }