public static Vector2Int Int(Vector2 v) { return(Statics.vec2i((int)v.x, (int)v.y)); }
public static Vector3Int Int(Vector3 v) { return(Statics.vec3i((int)v.x, (int)v.y, (int)v.z)); }
public static Vector2 Float(Vector2Int v) { return(Statics.vec2(v.x, v.y)); }
///--------------------------------------------------------------------- public static Vector3 Float(Vector3Int v) { return(Statics.vec3(v.x, v.y, v.z)); }
public static Vector3Int Int(Vector4 v, out int w) { w = (int)v.w; return(Statics.vec3i((int)v.x, (int)v.y, (int)v.z)); }