unsafe static void Main(string[] args) { foreach (string arg in args) { Console.WriteLine(arg); } var p = new Program(); myDelegate = new MyDelegate(p.MyDelegateCallback); myDelegate += p.MyDelegateCallback; //myDelegate = new MyDelegate(MyDelegateCallbackStatic); myDelegate += MyDelegateCallbackStatic; myDelegate -= MyDelegateCallbackStatic; //myDelegate = MyDelegateCallbackStatic + myDelegate; myDelegate = myDelegate + MyDelegateCallbackStatic; //myDelegate = (MyDelegate)Delegate.RemoveAll(myDelegate, new MyDelegate(MyDelegateCallback)); if (myDelegate != null) { myDelegate("Invoke"); } value = "lll"; myEnum = MyEnum.A; var m = new MyBaseClass(); m.MyVirtMethod(); var m2 = (MyAbstractClass)m; m2.MyVirtMethod(); m.MyFoo(); //return; //Console.WriteLine("Hello World!"); //Console.WriteLine("Hello World!2"); //return; //string value = typeof(int).ToString(); //Console.WriteLine(value); //Program.MyAutoPropStatic = 0; //var v = "Hello World!"; //v = MyAutoPropStatic.ToString(); ////v = myEnum.ToString();// TODO //v = GetValue(v.GetType().ToString()); //Console.WriteLine("Hello World!" + value); //foreach (var i in "asdfas")// requires method System.String::get_Chars(int32) var a = new int[5] { 1, 2, 3, 4, 5 }; if (a.GetType() == typeof(int[])) { Console.WriteLine(a.GetType().FullName); } //a[0] = new int[3]; //int b = a.Length; //int c = a[0].Length; foreach (var aa in a) { Console.Write("^"); if (aa == 88) { break; } } i2 = new MyBaseClass() { b = 44, c = 33, d = 66 }; var i = new MyBaseClass() { b = 44, c = 33, d = 66 }; var a2 = stackalloc byte[3] { 1, 2, 3 }; // for (int i = 0, i2 = 0; i != a.Length && i2 != 4; ++i, i2 += 2) //{ // if (i == i2) Console.Write("*"); //} //for (int i = 0; i != a.Length; ++i) //{ // Console.Write("$"); //} var es = new MyEnumerable <int>(); foreach (var e in es) { if (e == 0) { Console.Write("T"); } } float[] sldkfj; float[] sldkfj2; //MyG<short[]>[] myGArray; MyG <int> myG = new MyG <int>(); int myGI = myG.DoStuff(); int myGI2 = myG.DoStuff2 <int>(123); int myGI3 = myG.DoStuff3 <int, float>(55f, 123, 55); var myGIS = MyG <Vec3> .DoStuffStatic(true); Console.WriteLine(myG.GetType().FullName); try { MyAbstractClass c = new MyBaseClass(); FooThrow((MyBaseClass)c); } catch (NotSupportedException e) { Console.WriteLine("NotSupportedException: " + e.Message); } catch (Exception e) { Console.WriteLine("Error: " + e.Message); } }
static void FooThrow(MyBaseClass a) { throw new NotSupportedException("My Exception!"); }
unsafe static void Main() //string[] args) { //var m = new MyBaseClass(); //m.MyVirtMethod(); //var m2 = (MyAbstractClass)m; //m2.MyVirtMethod(); //m.MyFoo(); //return; //Console.WriteLine("Hello World!"); //Console.WriteLine("Hello World!2"); //return; //string value = typeof(int).ToString(); //Console.WriteLine(value); //Program.MyAutoPropStatic = 0; //var v = "Hello World!"; //v = MyAutoPropStatic.ToString(); ////v = myEnum.ToString();// TODO //v = GetValue(v.GetType().ToString()); //Console.WriteLine("Hello World!" + value); //foreach (var i in "asdfas")// requires method System.String::get_Chars(int32) var a = new int[5] { 1, 2, 3, 4, 5 }; if (a.GetType() == typeof(int[])) { Console.WriteLine(a.GetType().FullName); } //a[0] = new int[3]; //int b = a.Length; //int c = a[0].Length; foreach (var aa in a) { Console.Write("^"); if (aa == 88) { break; } } i2 = new MyBaseClass() { b = 44, c = 33, d = 66 }; var i = new MyBaseClass() { b = 44, c = 33, d = 66 }; var a2 = stackalloc byte[3] { 1, 2, 3 }; // for (int i = 0, i2 = 0; i != a.Length && i2 != 4; ++i, i2 += 2) //{ // if (i == i2) Console.Write("*"); //} //for (int i = 0; i != a.Length; ++i) //{ // Console.Write("$"); //} /*var es = new MyE(); * foreach (var e in es) * { * * }*/ float[] sldkfj; float[] sldkfj2; //MyG<short[]>[] myGArray; MyG <int> myG = new MyG <int>(); int myGI = myG.DoStuff(); int myGI2 = myG.DoStuff2 <int>(123); int myGI3 = myG.DoStuff3 <int, float>(55f, 123, 55); var myGIS = MyG <Vec3> .DoStuffStatic(true); Console.WriteLine(myG.GetType().FullName); try { FooThrow(new MyBaseClass()); //FooThrow(null);// should be a compile time error } catch (NotSupportedException e) { Console.WriteLine("NotSupportedException: " + e.Message); } catch (Exception e) { Console.WriteLine(e.Message); } }