private void menuButton_Click(object sender, EventArgs e) { GameScreen.RemoveThis(this); GameScreen.LoadMenuScreen(); GameScreen.thisScreen.InitializeValues(); }
private void ThanksScreen_KeyDown(object sender, KeyEventArgs e) { GameScreen.RemoveThis(this); GameScreen.LoadMenuScreen(); }
private void continueButton_Click(object sender, EventArgs e) { GameScreen.RemoveThis(this); GameScreen.StartGame(GameScreen.thisScreen.playerNumber); }