void OnPongBallInstanceVsBorder3InstanceCollisionOccurred(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border3 second) { }
void OnPongBallInstanceVsBorder3InstanceCollisionOccurredTunnel(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border3 second) { if (this.PongBallInstanceVsBorder3InstanceCollisionOccurred != null) { PongBallInstanceVsBorder3InstanceCollisionOccurred(first, second); } }