public void StartSingleplayer() { gameType = GameType.Single; paddleRed.InitializePaddle(0, PaddleColors.Red, true, true); paddleBlueAI.InitializePaddle(1, PaddleColors.Blue, false, false); GameController.Ball.Spawn(GameController.Instance.PaddleRed); }
public void StartHotseat() { gameType = GameType.Hotseat; paddleRed.InitializePaddle(0, PaddleColors.Red, true, true); paddleBlue.InitializePaddle(1, PaddleColors.Blue, false, true); GameController.Ball.Spawn(GameController.Instance.PaddleRed); }