public void connect() { #if LUZEXI connect(null, null); #else protocol.start(null, null); #endif }
private void AsyncCallback(IAsyncResult result) { // socket 连接失败 string error = this._asyncDel.EndInvoke(result).Trim(); if (string.IsNullOrEmpty(error) == false) { this._isConnected = false; if (this.OnException != null) { this.OnException(error); } return; } // 启动协议,开始握手 StartParamType type = (StartParamType)result.AsyncState; try { switch (type) { case StartParamType.NONE: protocol.start(null, null); break; case StartParamType.JSON: protocol.start(this._user, null); break; case StartParamType.HAND_SHAKE_CALLBACK: protocol.start(null, this._handshakeCallback); break; case StartParamType.ALL: protocol.start(this._user, this._handshakeCallback); break; } this._isConnected = true; if (this.OnConnect != null) { this.OnConnect(); } } catch (Exception e) { this._isConnected = false; if (this.OnException != null) { this.OnException(e.Message); } } }
private bool tryHandshake(JsonObject user, Action <JsonObject> handshakeCallback) { try{ protocol.start(user, handshakeCallback); return(true); } catch (Exception e) { Debug.Log(e.ToString()); return(false); } }
public bool connect(JsonObject user, Action <JsonObject> handshakeCallback) { try { protocol.start(user, handshakeCallback); return(true); } catch (Exception e) { Console.WriteLine(e.ToString()); return(false); } }
public void connect(JsonObject user, Action <bool, JsonObject> handshakeCallback) { if (!inited) { handshakeCallback(false, null); return; } try { protocol.start(user, (obj) => { handshakeCallback(true, obj); }); } catch (Exception e) { Console.WriteLine(e.ToString()); handshakeCallback(false, null); } }
public bool connect(JsonObject user, Action <JsonObject> handshakeCallback) { ManualResetEvent timeoutEvent = new ManualResetEvent(false); try { protocol.start(user, (JsonObject json) => { timeoutEvent.Set(); try { if (handshakeCallback != null) { handshakeCallback(json); } } catch (SocketException e) { if (netWorkState != NetWorkState.DISCONNECTED && netWorkState != NetWorkState.TIMEOUT && netWorkState != NetWorkState.ERROR && netWorkState != NetWorkState.KICK) { error(); } } }); timeoutEvent.WaitOne(timeoutMSec, false); if (!protocol.isWaking()) { timeout(); } return(true); } catch (Exception e) { Trace.TraceInformation(e.ToString()); } timeoutEvent.Close(); timeoutEvent = null; error(); return(false); }
public bool HandShake(JsonData user, Action <JsonData> handshakeCallback) { try { this.handShakeCallBack = handshakeCallback; protocol.start(user, delegate(JsonData data) { lock (guard) { this.handShakeCallBackData = new JsonData(); this.handShakeCallBackData = data; this.handShakeCallBackCanCall = true; } }); return(true); } catch (Exception e) { Debug.Log(e); return(false); } }
public void Connect() { protocol.start(null, null); }