static void Main(string[] args)
        {
            Animal whiskers = new Animal()
            {
                Name  = "Whiskers",
                Sound = "Meow"
            };

            Dog groves = new Dog()
            {
                Name   = "Groves",
                Sound  = "Grrr",
                Sound2 = "Woof"
            };

            Console.WriteLine($"Number of Animals: {Animal.numberOfAnimals}");

            whiskers.SetAnimalIDInfo(1234, "Smith");

            whiskers.GetAnimalIDInfo();

            Animal.AnimalHealth getHealthy = new Animal.AnimalHealth();

            Console.WriteLine($"Is my animal healthy: {getHealthy.HealthyWieght(11, 46)}");

            Console.WriteLine($"Length of groves is: {groves.StringLength()}");
        }
示例#2
0
        static void Main(string[] args)
        {
            Animal whiskers = new Animal()
            {
                Name = "whiskers", Sound = "miau"
            };

            whiskers.SetAnimalIDInfo(112121, "jhon doe");

            Dog grover = new Dog()
            {
                Name = "brok", Sound = "guau", Sound2 = "aaauuh"
            };



            whiskers.MakeSound();
            whiskers.GetAnimalInfo();
            grover.MakeSound();
            grover.GetAnimalInfo();

            Animal.AnimalHealth health = new Animal.AnimalHealth();

            Console.WriteLine("whiskers health : {0} ", health.HealthyWeight(11, 46));

            //polymorph

            Animal monkey = new Animal()
            {
                Name  = "Happy",
                Sound = "Eeeeee"
            };

            Animal spot = new Dog()
            {
                Name   = "Spot",
                Sound  = "Wooooff",
                Sound2 = "good day commander"
            };

            // The problem is that if you call a
            // function in Animal it won't call
            // the overridden method in Dog unless
            // the method that might be overridden
            // is marked virtual
            spot.MakeSound();
            monkey.MakeSound();

            Console.WriteLine("Hello Polymorphism!");
            Console.ReadLine();
        }