示例#1
0
        public void OnLocalize()
        {
            if (!Application.isPlaying)
            {
                return;
            }

            if (text == null)
            {
                Debug.LogWarning("Missing Text Component on " + gameObject, gameObject);
                return;
            }

            if (!initializedReferenceFont)
            {
                referenceFont            = text.font;
                initializedReferenceFont = true;
            }

            text.font = Localization.GetFont(referenceFont);
        }
示例#2
0
 public void SetLanguage(Language language)
 {
     text.font = Localization.GetFont(referenceFont, language);
 }