private static void Triangulate(TriangulationContext tcx) { switch (tcx.Algorithm) { default: DTSweep.Triangulate((DTSweepContext)tcx); break; } }
public static void Triangulate(TriangulationContext tcx) { switch (tcx.Algorithm) { case TriangulationAlgorithm.DTSweep: default: DTSweep.Triangulate((DTSweepContext)tcx); break; } }
public static void triangulate(TriangulationContext tcx) { switch (tcx.algorithm()) { //case DTSweep: default: DTSweep.triangulate((DTSweepContext)tcx); break; } }