public void AddLast(int _val) { if (_data.Count != 0) { var a = new CycleListNode(_val, _data[0]); _data[_data.Count - 1].Next = a; _data.Add(a); } else { _data.Add(new CycleListNode(_val, new CycleListNode())); } }
public CycleListNode(int _val, CycleListNode a) { val = _val; Next = a; }