protected void SendToClient(NetworkPeerBase target, INetworkMessage message, bool reliable, byte channel) { var messageData = SerializeMessage(message, reliable, channel); if (messageData.Key != null) { target.SendEvent(messageData.Key, messageData.Value); } }
protected void SendToClient(NetworkPeerBase target, INetworkMessage message, bool reliable) { SendToClient(target, message, reliable, 0); }
protected void SendToClient(NetworkPeerBase target, INetworkMessage message) { SendToClient(target, message, true); }