public static bool?ShowDialog(Window owner, int gameIndex, CurrencyTypes currencyType, bool sendMode) { SendCurrencyToWindow window = new SendCurrencyToWindow(gameIndex, currencyType, sendMode); window.Owner = owner; return(window.ShowDialog()); }
private void OnSendFrom(object sender, RoutedEventArgs e) { SendCurrencyToWindow.ShowDialog(Window.GetWindow(this), PokeManager.GetIndexOfGame(gameSave), selectedCurrency, false); }