public MainViewModel() { Settings = Settings.LoadFromFile(settingsFile); Session = new SessionViewModel(this); var transferPokemonAlgorithmFactory = new TransferPokemonAlgorithmFactory(Settings); var inventory = new InventoryViewModel(Session, transferPokemonAlgorithmFactory, Settings); Map = new MapViewModel(Session, Settings); Player = new PlayerViewModel(inventory, Map, Settings, Session); Map.Player = Player; inventory.Player = Player; Bot = new BotViewModel(Player, Map); Console = new ConsoleViewModel(); Players = new[] { Player }; }
public MapPokemonViewModel(FortData fort, SessionViewModel session, Settings settings, PlayerViewModel player, MapViewModel map) : base(fort.LureInfo.ActivePokemonId, fort.LureInfo.EncounterId, settings) { this.session = session; this.player = player; this.map = map; isPokemonFromLure = true; this.fort = fort; var lureInfo = fort.LureInfo; EncounterId = lureInfo.EncounterId; ExpirationTimestampMs = lureInfo.LureExpiresTimestampMs; SpawnPointId = lureInfo.FortId; Position = new Position2DViewModel(fort.Latitude, fort.Longitude); }
private bool disposedValue = false; // To detect redundant calls protected virtual void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { var timer = isActiveTimer; if (isActiveTimer != null) { isActiveTimer.Stop(); isActiveTimer.Tick -= IsActiveTimer_Tick; isActiveTimer = null; } //player.PropertyChanged -= Player_PropertyChanged; player = null; } disposedValue = true; } }
public MapPokemonViewModel(MapPokemon pokemon, SessionViewModel session, Settings settings, PlayerViewModel player, MapViewModel map) : base(pokemon.PokemonId, pokemon.EncounterId, settings) { this.session = session; this.player = player; this.map = map; EncounterId = pokemon.EncounterId; ExpirationTimestampMs = pokemon.ExpirationTimestampMs; SpawnPointId = pokemon.SpawnPointId; Position = new Position2DViewModel(pokemon.Latitude, pokemon.Longitude); }