static void Main(string[] args)
        {
            Hokemon[] ChallengersArray = new Hokemon[3];
            Random    rnd        = new Random();
            Boolean   repeatGame = true;
            string    result;


            Console.WriteLine("Welcome to the world of Hokemon!");
            Hokemon HokeObject01 = new Hokemon();

            HokeObject01.get_details();
            //Console.WriteLine("The attack value is: {0}", HokeObject01.attackCalculator());
            //Console.WriteLine("The defense value is: {0}", HokeObject01.defenceCalculator());


            System.Threading.Thread.Sleep(1000);//sleepsfor1second
            //create a second hokemon



            //Hokemon HokeObject02 = new Hokemon();
            //HokeObject02.get_details();
            // Hokemon hokemonObject = new Hokemon();
            //hokemonObject.get_details();



            Hokemon hoke03 = new Hinstinct();

            Console.WriteLine("I am part of {0} team.", hoke03.HinstinctTeam); // tried to get another team involved
            // INSTANTIATE from Hokemon Parent class

            Halor hoke04 = new Halor(); // INSTANTIATE from Halor child class

            Console.WriteLine("I am part of {0} team.", hoke04.Halorteam);



            Battle_Arena newBattleObject = new Battle_Arena();

            newBattleObject.RequestAChallenger(hoke03);

            newBattleObject.theBattle(hoke03, hoke04);



            // Halor halorHoke01 = Hokemon HokeObject02();
            //hoke04.about();
            //halorHoke01.about();
            // halorHoke01.get_details();


            //|| = or
            //polymorphism is when a method inherited is able to be repurposed
        }
示例#2
0
 public void RequestAChallenger(Hokemon contender)
 {
     Console.WriteLine("{0}: announces that they wish to battle", contender.Name);
 }