public TornadusT(double health, string status) { name = "TornadusT"; type1 = new Flying(); estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status); }
public Mandibuzz(double health, string status) { name = "Mandibuzz"; type1 = new Dark(); type2 = new Flying(); estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status); }
public HoopaU(double health, string status) { name = "HoopaU"; type1 = new Flying(); type2 = new Ground(); estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status); }
public Zapdos(double health, string status) { name = "Zapdos"; type1 = new Flying(); type2 = new Electric(); estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status); }
public Crobat(double health, string status) { name = "Crobat"; type1 = new Flying(); type2 = new Poison(); estimatedSpeed = 309; estimatedHealth = 309; estimatedAttack = 309; estimatedDefense = 309; estimatedSpAttk = 309; estimatedSpDef = 309; move1 = new Flamethrower(); move2 = new Flamethrower(); move3 = new Flamethrower(); move4 = new Flamethrower(); Initialize(name, health, status); }
public Aerodactyl(double health, string status) { name = "Aerodactyl"; type1 = new Flying(); type2 = new Rock(); estimatedSpeed = 385; estimatedHealth = 301; estimatedAttack = 308; estimatedDefense = 177; estimatedSpAttk = 140; estimatedSpDef = 186; move1 = new AerialAce(); move2 = new IceFang(); move3 = new FireFang(); move4 = new StoneEdge(); Initialize(name, health, status); item = "Aerodactylite"; }
public Altaria(double health, string status) { name = "Altaria"; type1 = new Flying(); type2 = new Dragon(); estimatedSpeed = 259; estimatedHealth = 291; estimatedAttack = 262; estimatedDefense = 217; estimatedSpAttk = 158; estimatedSpDef = 259; move1 = new Roost(); move2 = new Return(); move3 = new Earthquake(); move4 = new DragonDance(); Initialize(name, health, status); item = "Altarianite"; }