static void Main(string[] args) { Console.WriteLine("Pokémon\n"); Pokémon Bulbasaur = new Pokémon(); InitBulbasaur(Bulbasaur); Pokémon Ivysaur = new Pokémon(); InitIvysaur(Ivysaur); Pokémon Mewtwo = new Pokémon(); InitMewtwo(Mewtwo); Console.WriteLine(); Mewtwo.ShowInfo(); //Console.WriteLine($"Attack_Full: {Mewtwo.Attack_Full}"); //for (int i = 0; i<100;i++) //{ // Mewtwo.VerhoogLevel(); // Console.WriteLine($"Attack_Full: {Mewtwo.Attack_Full}"); //} }
static void Main(string[] args) { Pokémon Bulbasaur = new Pokémon(); Bulbasaur.Name = "Bulbasaur"; Bulbasaur.Type = "Grass/Poison"; Bulbasaur.Number = 1; Bulbasaur.HP_Base = 45; Bulbasaur.Attack_Base = 49; Bulbasaur.Defense_Base = 49; Bulbasaur.SpecialAttack_Base = 65; Bulbasaur.SpecialDefense_Base = 65; Bulbasaur.Speed_Base = 45; Pokémon Charmander = new Pokémon(); Charmander.Name = "Charmander"; Charmander.Type = "Fire"; Charmander.Number = 4; Charmander.HP_Base = 39; Charmander.Attack_Base = 52; Charmander.Defense_Base = 43; Charmander.SpecialAttack_Base = 60; Charmander.SpecialDefense_Base = 50; Charmander.Speed_Base = 65; Pokémon Squirtle = new Pokémon(); Squirtle.Name = "Squirtle"; Squirtle.Type = "Water"; Squirtle.Number = 7; Squirtle.HP_Base = 44; Squirtle.Attack_Base = 48; Squirtle.Defense_Base = 65; Squirtle.SpecialAttack_Base = 50; Squirtle.SpecialDefense_Base = 64; Squirtle.Speed_Base = 43; Bulbasaur.ShowInfo(); Charmander.ShowInfo(); Squirtle.ShowInfo(); for (int i = 0; i < 100; i++) { Bulbasaur.VerhoogLevel(); Charmander.VerhoogLevel(); Squirtle.VerhoogLevel(); } Bulbasaur.ShowInfo(); Charmander.ShowInfo(); Squirtle.ShowInfo(); }
static void InitMewtwo(Pokémon Mewtwo) { Mewtwo.Naam = "Mewtwo"; Mewtwo.HP_Base = 106; Mewtwo.Attack_Base = 110; Mewtwo.Defense_Base = 90; Mewtwo.SpecialAttack_Base = 154; Mewtwo.SpecialDefense_Base = 90; Mewtwo.Speed_Base = 130; Console.WriteLine("\nMewtwo"); Console.WriteLine($"Total: {Mewtwo.Total}"); Console.WriteLine($"Average: {Mewtwo.Average}"); }
static void InitIvysaur(Pokémon Ivysaur) { Ivysaur.Naam = "Ivysaur"; Ivysaur.HP_Base = 60; Ivysaur.Attack_Base = 62; Ivysaur.Defense_Base = 63; Ivysaur.SpecialAttack_Base = 80; Ivysaur.SpecialDefense_Base = 80; Ivysaur.Speed_Base = 60; Console.WriteLine("\nIvysaur"); Console.WriteLine($"Total: {Ivysaur.Total}"); Console.WriteLine($"Average: {Ivysaur.Average}"); }
static void InitBulbasaur(Pokémon Bulbasaur) { Bulbasaur.Naam = "Bulbasaur"; Bulbasaur.HP_Base = 45; Bulbasaur.Attack_Base = 49; Bulbasaur.Defense_Base = 49; Bulbasaur.SpecialAttack_Base = 65; Bulbasaur.SpecialDefense_Base = 65; Bulbasaur.Speed_Base = 45; Console.WriteLine("Bulbasaur"); Console.WriteLine($"Total: {Bulbasaur.Total}"); Console.WriteLine($"Average: {Bulbasaur.Average}"); }
static void Main(string[] args) { Pokémon bulbasaur = new Pokémon(); bulbasaur.Name = "Bulbasaur"; bulbasaur.Number = 1; bulbasaur.Type = "grass"; bulbasaur.HP_Base = 45; bulbasaur.Attack_Base = 49; bulbasaur.Defense_Base = 49; bulbasaur.SpecialAttack_Base = 65; bulbasaur.SpecialDefense_Base = 65; bulbasaur.Speed_Base = 45; bulbasaur.ShowInfo(); for (int i = 1; i <= 100; i++) { bulbasaur.IncreaseLevel(); } bulbasaur.ShowInfo(); }