public ItemStats(Entity item) { this.item = item; if (translate == null) { translate = new StatTranslator(); } stats = new float[Enum.GetValues(typeof(ItemStatEnum)).Length]; ParseSockets(); ParseExplicitMods(); if (item.HasComponent <Weapon>()) { ParseWeaponStats(); } }
public ItemStats(Entity item) { this.item = item; if (translate == null) { translate = new StatTranslator(); } stats = new float[Enum.GetValues(typeof(ItemStatEnum)).Length]; ParseSockets(); ParseExplicitMods(); if (item.HasComponent<Weapon>()) { ParseWeaponStats(); } }