示例#1
0
文件: Offsets.cs 项目: sbradno/PoeHud
 public void DoPatternScans(Memory m)
 {
     int[] array = m.FindPatterns(new Pattern[]
     {
         Offsets.maphackPattern,
         Offsets.zoomhackPattern,
         Offsets.fullbrightPattern,
         Offsets.basePtrPattern,
         Offsets.fileRootPattern,
         Offsets.areaChangePattern
     });
     MaphackFunc = array[0];
     ZoomHackFunc = array[1] + 247;
     Fullbright1 = m.ReadInt(m.BaseAddress + array[2] + 1487) - m.BaseAddress;
     Fullbright2 = m.ReadInt(m.BaseAddress + array[2] + 1573) - m.BaseAddress;
     Base = m.ReadInt(m.BaseAddress + array[3] + 22) - m.BaseAddress;
     FileRoot = m.ReadInt(m.BaseAddress + array[4] + 40) - m.BaseAddress;
     AreaChangeCount = m.ReadInt(m.BaseAddress + array[5] + 13) - m.BaseAddress;
 }
示例#2
0
 public void DoPatternScans(Memory m)
 {
     int[] array = m.FindPatterns(new[]
     {
         basePtrPattern,
         fileRootPattern,
         areaChangePattern,
     });
     Base = m.ReadInt(m.AddressOfProcess + array[0] + 22) - m.AddressOfProcess;
     FileRoot = m.ReadInt(m.AddressOfProcess + array[1] + 40) - m.AddressOfProcess;
     AreaChangeCount = m.ReadInt(m.AddressOfProcess + array[2] + 13) - m.AddressOfProcess;
 }
示例#3
0
文件: Offsets.cs 项目: TomTer/PoeHud
 public void DoPatternScans(Memory m)
 {
     int[] array = m.FindPatterns(basePtrPattern, fileRootPattern, areaChangePattern, inGameOffsetPattern);//, configPattern);
     Base = m.ReadInt(m.AddressOfProcess + array[0] + 22) - m.AddressOfProcess;
     FileRoot = m.ReadInt(m.AddressOfProcess + array[1] + 40) - m.AddressOfProcess;
     AreaChangeCount = m.ReadInt(m.AddressOfProcess + array[2] + 13) - m.AddressOfProcess;
     InGameOffset = m.ReadInt(m.AddressOfProcess + array[3] + 0x13);
     //PoeConfigIni = m.ReadString(m.ReadInt(m.AddressOfProcess + array[3] + 0xF));
 }