示例#1
0
 /// <summary>
 /// Publish a new network service on the same port.
 /// </summary>
 /// <param name="name">Name to append to the service (device name).</param>
 public void AddService(string name)
 {
     if (Publish(Port, name))
     {
         ResourceSoundPlayer.TryToPlay(Properties.Resources.beep_good);
     }
 }
示例#2
0
        /// <summary>
        /// Remove the last service that was published.
        /// </summary>
        public void RemoveLastService()
        {
            // Do not allow removal of primary device
            if (DeviceNames.Count == 1)
            {
                log.Info("Can't remove primary device. Return.");
                return;
            }

            // get last-added device name and remove it
            string name = DeviceNames.Last();

            DeviceNames.Remove(name);
            DeviceCount = DeviceNames.Count;
            log.Info("Removed " + name + " from device list.");

            // unpublish service containing this name
            Unpublish(name);
            ResourceSoundPlayer.TryToPlay(Properties.Resources.beep_bad);
        }
        /// <summary>
        /// Allows XInput devices to be re-plugged and acquired.
        /// </summary>
        /// <returns>Returns boolean indicating if a controller was acquired.</returns>
        public bool AcquireXInputDevice()
        {
            bool reacquire = false;

            if (OutputDevice.Type == OutputDeviceType.vXbox)
            {
                OutputDevice.Disconnect();
                reacquire = true;
            }
            ForceUnplugAllXboxControllers();

            XInputDeviceConnected = false;
            bool xDeviceAcquired = false;

            XDevice = XMgr.getController();

            if (XDevice != null && XDevice.IsConnected)
            {
                XInputDeviceConnected = true;
                ResourceSoundPlayer.TryToPlay(Properties.Resources.beep_good, afterMilliseconds: 1000);
                xDeviceAcquired       = true;
                InterceptXInputDevice = true;
            }
            else
            {
                ResourceSoundPlayer.TryToPlay(Properties.Resources.beep_bad);
                xDeviceAcquired       = false;
                InterceptXInputDevice = true;
                InterceptXInputDevice = false;
            }

            if (reacquire)
            {
                OutputDevice.Connect();
            }
            return(xDeviceAcquired);
        }
 public void RelinquishXInputDevice()
 {
     InterceptXInputDevice = false;
     ResourceSoundPlayer.TryToPlay(Properties.Resources.beep_bad);
 }