private static void SetupMenu() { _menu = new MainMenu(); #region Vehicle if (Permission.CanDo(Ability.SpawnVehicle)) { _menu.AddMenuListItem("Vehicle", "Spawn from list ↕", _menu.VehicleMenu.OpenMenu); } if (Permission.CanDo(Ability.SpawnVehicleByName)) { _menu.AddMenuListItemAsync("Vehicle", "Spawn by name", _menu.VehicleMenu.SpawnByName); } if (Permission.CanDo(Ability.Autopilot)) { _menu.AddMenuListItemAsync("Vehicle", "Autopilot (toggle)", Autopilot.Toggle); } if (Permission.CanDo(Ability.TeleportToClosestVehicle)) { _menu.AddMenuListItem("Vehicle", "TP into closest", () => VehicleMenu.TeleportToClosestVehicle()); _menu.AddMenuListItem("Vehicle", "TP into closest as passenger", () => VehicleMenu.TeleportToClosestVehicle(true)); } #endregion #region Prop if (Permission.CanDo(Ability.SpawnProp)) { _menu.AddMenuListItem("Prop", "Spawn from list ↕", _menu.PropMenu.OpenMenu); _menu.AddMenuListItem("Prop", "Spawn from list (search)", async() => { var prop = await Common.GetUserInput("Filter props", "", 30); _menu.PropMenu.Filter(prop); }); _menu.AddMenuListItemAsync("Prop", "Clear last", Props.ClearLast); _menu.AddMenuListItemAsync("Prop", "Clear all", Props.ClearAll); } #endregion #region Rope if (Permission.CanDo(Ability.RopeGun)) { _menu.AddMenuListItem("Rope", "Equip rope gun", Ropes.EquipRopeGun); } if (Permission.CanDo(Ability.Rope)) { _menu.AddMenuListItem("Rope", "Closest ped", () => Ropes.AttachToClosest(Peds.Get(Peds.Filter.LocalPlayer | Peds.Filter.Dead | Peds.Filter.CurrentVehiclePassengers))); _menu.AddMenuListItem("Rope", "Closest vehicle", () => Ropes.AttachToClosest(Vehicles.Get())); _menu.AddMenuListItem("Rope", "Closest vehicle tow", () => Ropes.AttachToClosest(Vehicles.Get(), true)); _menu.AddMenuListItem("Rope", "Closest prop", () => Ropes.AttachToClosest(Props.Get())); } if (Permission.CanDo(Ability.Rope) || Permission.CanDo(Ability.RopeGun)) { _menu.AddMenuListItem("Rope", "Free myself", Ropes.ClearPlayer); _menu.AddMenuListItem("Rope", "Clear last", Ropes.ClearLast); _menu.AddMenuListItem("Rope", "Clear all", Ropes.ClearAll); } #endregion #region Companion if (Permission.CanDo(Ability.SpawnPocceCompanion)) { _menu.AddMenuListItemAsync("Companion", "Spawn pocce", CompanionMenu.PocceCompanion); } if (Permission.CanDo(Ability.SpawnPetCompanion)) { _menu.AddMenuListItemAsync("Companion", "Spawn pet", CompanionMenu.PetCompanion); } if (Permission.CanDo(Ability.SpawnPoccePassengers)) { _menu.AddMenuListItemAsync("Companion", "Pocce passengers", CompanionMenu.PoccePassengers); } #endregion #region Event if (Permission.CanDo(Ability.PocceParty)) { _menu.AddMenuListItemAsync("Event", "Pocce party", Events.PoccePartyRandom); } if (Permission.CanDo(Ability.MassScenario)) { _menu.AddMenuListItem("Event", "Play mass scenario", _menu.MassScenarioMenu.OpenMenu); } if (Permission.CanDo(Ability.PocceRiot)) { _menu.AddMenuListItem("Event", "Pocce riot", async() => await Events.PocceRiot(false)); } if (Permission.CanDo(Ability.PocceRiotArmed)) { _menu.AddMenuListItem("Event", "Pocce riot (armed)", async() => await Events.PocceRiot(true)); } if (Permission.CanDo(Ability.PedRiot)) { _menu.AddMenuListItem("Event", "Ped riot", async() => await Events.PedRiot(false)); } if (Permission.CanDo(Ability.PedRiotArmed)) { _menu.AddMenuListItem("Event", "Ped riot (armed)", async() => await Events.PedRiot(true)); } #endregion #region Skin if (Permission.CanDo(Ability.IdentifySkins)) { _menu.AddMenuListItem("Skin", "Detect nearby skins", _menu.SkinMenu.DetectSkins); _menu.AddMenuListItem("Skin", "Detect player skin", _menu.SkinMenu.DetectPlayerSkin); } if (Permission.CanDo(Ability.ChangeSkin)) { _menu.AddMenuListItem("Skin", "Choose from last detect ↕", _menu.SkinMenu.ShowLastSkins); _menu.AddMenuListItem("Skin", "Choose from all ↕", _menu.SkinMenu.ShowAllSkins); } #endregion #region Extra if (Permission.CanDo(Ability.OceanWaves)) { _menu.AddMenuListItem("Extra", "Crazy ocean waves (toggle)", ExtraMenu.ToggleCrazyOceanWaves); } if (Permission.CanDo(Ability.RappelFromHeli)) { _menu.AddMenuListItemAsync("Extra", "Rappel from heli", ExtraMenu.RappelFromHeli); } if (Permission.CanDo(Ability.UltrabrightHeadlight)) { _menu.AddMenuListItem("Extra", "Ultrabright headlight", ExtraMenu.UltrabrightHeadlight); } if (Permission.CanDo(Ability.EMP)) { _menu.AddMenuListItemAsync("Extra", "EMP", Vehicles.EMP); } if (Permission.CanDo(Ability.CargobobMagnet)) { _menu.AddMenuListItem("Extra", "Cargobob magnet", ExtraMenu.CargobobMagnet); } if (Permission.CanDo(Ability.SpawnTrashPed)) { _menu.AddMenuListItemAsync("Extra", "Trash ped", SpawnTrashPed); } if (Permission.CanDo(Ability.CompressVehicle)) { _menu.AddMenuListItemAsync("Extra", "Compress vehicle", ExtraMenu.CompressVehicle); } if (Permission.CanDo(Ability.AntiGravity)) { _menu.AddMenuListItem("Extra", "Anti-gravity (toggle)", ExtraMenu.ToggleAntiGravity); } if (Permission.CanDo(Ability.Balloons)) { _menu.AddMenuListItemAsync("Extra", "Balloons", ExtraMenu.Balloons); } #endregion }