public static async Task Execute(ISession session, FortData currentFortData, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForLurePokemon), LogLevel.Debug); var fortId = currentFortData.Id; var pokemonId = currentFortData.LureInfo.ActivePokemonId; if (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemonId)) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, pokemonId) }); } else { var encounterId = currentFortData.LureInfo.EncounterId; var encounter = await session.Client.Encounter.EncounterLurePokemon(encounterId, fortId); if (encounter.Result == DiskEncounterResponse.Types.Result.Success) { await CatchPokemonTask.Execute(session, encounter, null, currentFortData, encounterId); } else if (encounter.Result == DiskEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { if (encounter.Result.ToString().Contains("NotAvailable")) { return; } session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblemLurePokemon, encounter.Result) }); } } }
public static async Task <bool> CatchFromService(ISession session, CancellationToken cancellationToken, MSniperInfo2 encounterId) { cancellationToken.ThrowIfCancellationRequested(); double lat = session.Client.CurrentLatitude; double lon = session.Client.CurrentLongitude; EncounterResponse encounter; try { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(encounterId.Latitude, encounterId.Longitude, session.Client.CurrentAltitude), 0); // Speed set to 0 for random speed. await Task.Delay(1000, cancellationToken); encounter = await session.Client.Encounter.EncounterPokemon(encounterId.EncounterId, encounterId.SpawnPointId); await Task.Delay(1000, cancellationToken); } catch (CaptchaException ex) { throw ex; } finally { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(lat, lon, session.Client.CurrentAltitude), 0); // Speed set to 0 for random speed. } if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { return(false); } PokemonData encounteredPokemon; // Catch if it's a WildPokemon (MSniping not allowed for Incense pokemons) if (encounter?.Status == EncounterResponse.Types.Status.EncounterSuccess) { encounteredPokemon = encounter.WildPokemon?.PokemonData; } else { Logger.Write($"Pokemon despawned or wrong link format!", LogLevel.Service, ConsoleColor.Gray); return(true);// No success to work with } var pokemon = new MapPokemon { EncounterId = encounterId.EncounterId, Latitude = encounterId.Latitude, Longitude = encounterId.Longitude, PokemonId = encounteredPokemon.PokemonId, SpawnPointId = encounterId.SpawnPointId }; return(await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : true)); }
public static async Task SnipePokemon(ISession session, Location snipeLocation, PokemonId pokemonId) { Tuple <double, double, double> curCoords = new Tuple <double, double, double>(session.Client.CurrentLatitude, session.Client.CurrentLongitude, session.Client.CurrentAltitude); await session.Client.Player.UpdatePlayerLocation(snipeLocation.Latitude, snipeLocation.Longitude, session.Settings.DefaultAltitude); Logger.Write($"Trying to snipe a { pokemonId } @ { snipeLocation.Latitude } : { snipeLocation.Longitude }", LogLevel.Snipe); var pokemons = await CatchNearbyPokemonsTask.GetNearbyPokemons(session); var pokemon = pokemons.Where(i => i.PokemonId == pokemonId); if (pokemon == null || pokemon.Count() == 0) { Logger.Write($"Unable to find { pokemonId } at location... Returning to original spot.", LogLevel.Snipe); await session.Client.Player.UpdatePlayerLocation(curCoords.Item1, curCoords.Item2, curCoords.Item3); return; } Logger.Write($"Found { pokemon.Count() } { pokemonId }'s at location. Trying to catch them ALL!", LogLevel.Snipe); foreach (var p in pokemon) { var encounter = session.Client.Encounter.EncounterPokemon(p.EncounterId, p.SpawnPointId).Result; if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { await session.Client.Player.UpdatePlayerLocation(curCoords.Item1, curCoords.Item2, curCoords.Item3); await CatchPokemonTask.Execute(session, encounter, p); } else if (encounter.Status == EncounterResponse.Types.Status.EncounterNotInRange) { Logger.Write($"{pokemonId } is out of range. Moving closer....", LogLevel.Snipe); await session.Client.Player.UpdatePlayerLocation(p.Latitude, p.Longitude, curCoords.Item3); encounter = session.Client.Encounter.EncounterPokemon(p.EncounterId, p.SpawnPointId).Result; if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { await session.Client.Player.UpdatePlayerLocation(curCoords.Item1, curCoords.Item2, curCoords.Item3); await CatchPokemonTask.Execute(session, encounter, p); } else { await session.Client.Player.UpdatePlayerLocation(curCoords.Item1, curCoords.Item2, curCoords.Item3); Logger.Write($"Failed to catch again ({ encounter.Status }). Moving back to original coords.", LogLevel.Snipe); return; } } else { await session.Client.Player.UpdatePlayerLocation(curCoords.Item1, curCoords.Item2, curCoords.Item3); Logger.Write($"Error occurred when entering encounter: { encounter.Status }.", LogLevel.Snipe); return; } } }
private static async Task Snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude, double longitude, CancellationToken cancellationToken) { var CurrentLatitude = session.Client.CurrentLatitude; var CurrentLongitude = session.Client.CurrentLongitude; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var mapObjects = session.Client.Map.GetMapObjects().Result; var catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains(q.PokemonId)) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCpMultiplier(pokemon.PokemonId)) .ToList(); await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); foreach (var pokemon in catchablePokemon) { cancellationToken.ThrowIfCancellationRequested(); EncounterResponse encounter; try { await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; } finally { await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = CurrentLatitude, Longitude = CurrentLongitude }); await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); } if ( !Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken); }
public static async Task Snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude, double longitude, CancellationToken cancellationToken) { if (LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { return; } var CurrentLatitude = session.Client.CurrentLatitude; var CurrentLongitude = session.Client.CurrentLongitude; var catchedPokemon = false; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); List <MapPokemon> catchablePokemon; try { await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var mapObjects = session.Client.Map.GetMapObjects().Result; catchablePokemon = mapObjects.Item1.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains(q.PokemonId)) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCpMultiplier(pokemon.PokemonId)) .ToList(); } finally { await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); } if (catchablePokemon.Count == 0) { // Pokemon not found but we still add to the locations visited, so we don't keep sniping // locations with no pokemon. if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } } foreach (var pokemon in catchablePokemon) { EncounterResponse encounter; try { await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; } finally { await session.Client.Player.UpdatePlayerLocation(CurrentLatitude, CurrentLongitude, session.Client.CurrentAltitude); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } //Also add exact pokemon location to LocsVisited, some times the server one differ a little. if (!LocsVisited.Contains(new PokemonLocation(pokemon.Latitude, pokemon.Longitude))) { LocsVisited.Add(new PokemonLocation(pokemon.Latitude, pokemon.Longitude)); } session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = CurrentLatitude, Longitude = CurrentLongitude }); await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); catchedPokemon = true; } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); } if (!Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } if (!catchedPokemon) { session.EventDispatcher.Send(new SnipeEvent { Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe) }); } _lastSnipe = DateTime.Now; if (catchedPokemon) { session.Stats.SnipeCount++; session.Stats.LastSnipeTime = _lastSnipe; } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken); }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { TinyIoC.TinyIoCContainer.Current.Resolve <MultiAccountManager>().ThrowIfSwitchAccountRequested(); cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon || session.CatchBlockTime > DateTime.Now) { return; } Logger.Write( session.Translation.GetTranslation(TranslationString.LookingForIncensePokemon), LogLevel.Debug ); var incensePokemon = await session.Client.Map.GetIncensePokemons().ConfigureAwait(false); if (incensePokemon.Result == GetIncensePokemonResponse.Types.Result.IncenseEncounterAvailable) { var pokemon = new MapPokemon { EncounterId = incensePokemon.EncounterId, ExpirationTimestampMs = incensePokemon.DisappearTimestampMs, Latitude = incensePokemon.Latitude, Longitude = incensePokemon.Longitude, PokemonId = incensePokemon.PokemonId, SpawnPointId = incensePokemon.EncounterLocation }; //add delegate function OnPokemonEncounterEvent(new List <MapPokemon> { pokemon }); if (session.Cache.Get(CatchPokemonTask.GetEncounterCacheKey(incensePokemon.EncounterId)) != null) { return; //pokemon been ignore before } if ((session.LogicSettings.UsePokemonToCatchLocallyListOnly && !session.LogicSettings.PokemonToCatchLocally.Pokemon.Contains(pokemon.PokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId))) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonIgnoreFilter, session.Translation.GetPokemonTranslation(pokemon.PokemonId))); } else { var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 500 : 100, cancellationToken).ConfigureAwait(false); var encounter = await session.Client.Encounter.EncounterIncensePokemon((ulong)pokemon.EncounterId, pokemon.SpawnPointId).ConfigureAwait(false); if (encounter.Result == IncenseEncounterResponse.Types.Result.IncenseEncounterSuccess && session.LogicSettings.CatchPokemon) { //await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon).ConfigureAwait(false); await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : true).ConfigureAwait(false); } else if (encounter.Result == IncenseEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (EvolvePokemonTask.IsActivated(session)) { await EvolvePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Result) }); } } } }
public static async Task <bool> Snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude, double longitude, CancellationToken cancellationToken) { //if (LocsVisited.Contains(new PokemonLocation(latitude, longitude))) // return; var currentLatitude = session.Client.CurrentLatitude; var currentLongitude = session.Client.CurrentLongitude; var catchedPokemon = false; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); List <MapPokemon> catchablePokemon; int retry = 3; bool isCaptchaShow = false; try { do { retry--; LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(latitude, longitude, 10d), 0); // Set speed to 0 for random speed. latitude += 0.00000001; longitude += 0.00000001; session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var mapObjects = await session.Client.Map.GetMapObjects(true); catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains(q.PokemonId)) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCp(pokemon.PokemonId)) .ToList(); } while (catchablePokemon.Count == 0 && retry > 0); } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { throw ex; } catch (Exception e) { Logger.Write($"Error: {e.Message}", LogLevel.Error); throw e; } finally { //if(!isCaptchaShow) LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(currentLatitude, currentLongitude, session.Client.CurrentAltitude), 0); // Set speed to 0 for random speed. } if (catchablePokemon.Count == 0) { // Pokemon not found but we still add to the locations visited, so we don't keep sniping // locations with no pokemon. if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } session.EventDispatcher.Send(new SnipeEvent { Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe), }); session.EventDispatcher.Send(new SnipeFailedEvent { Latitude = latitude, Longitude = longitude, PokemonId = pokemonIds.FirstOrDefault() }); return(false); } isCaptchaShow = false; foreach (var pokemon in catchablePokemon) { EncounterResponse encounter; try { LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(latitude, longitude, session.Client.CurrentAltitude), 0); // Set speed to 0 for random speed. encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { isCaptchaShow = true; throw ex; } finally { if (!isCaptchaShow) { LocationUtils.UpdatePlayerLocationWithAltitude(session, // Set speed to 0 for random speed. new GeoCoordinate(currentLatitude, currentLongitude, session.Client.CurrentAltitude), 0); } } switch (encounter.Status) { case EncounterResponse.Types.Status.EncounterSuccess: if (!LocsVisited.Contains(new PokemonLocation(latitude, longitude))) { LocsVisited.Add(new PokemonLocation(latitude, longitude)); } //Also add exact pokemon location to LocsVisited, some times the server one differ a little. if (!LocsVisited.Contains(new PokemonLocation(pokemon.Latitude, pokemon.Longitude))) { LocsVisited.Add(new PokemonLocation(pokemon.Latitude, pokemon.Longitude)); } session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = currentLatitude, Longitude = currentLongitude }); catchedPokemon = await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : true); break; case EncounterResponse.Types.Status.PokemonInventoryFull: if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } return(false); default: session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); break; } if (!Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } _lastSnipe = DateTime.Now; if (catchedPokemon) { session.Stats.SnipeCount++; session.Stats.LastSnipeTime = _lastSnipe; } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); return(true); //await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken); }
public static async Task OwnSnipe(ISession session, PokemonId targetPokemonId, double latitude, double longitude, CancellationToken cancellationToken, bool sessionAllowTransfer = true) { var currentLatitude = session.Client.CurrentLatitude; var currentLongitude = session.Client.CurrentLongitude; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); List <MapPokemon> catchablePokemon; try { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(latitude, longitude, session.Client.CurrentAltitude)); session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var nearbyPokemons = await GetPokemons(session); catchablePokemon = nearbyPokemons.Where(p => p.PokemonId == targetPokemonId).ToList(); } finally { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(currentLatitude, currentLongitude, session.Client.CurrentAltitude)); } if (catchablePokemon.Count > 0) { foreach (var pokemon in catchablePokemon) { cancellationToken.ThrowIfCancellationRequested(); EncounterResponse encounter; try { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(latitude, longitude, session.Client.CurrentAltitude)); encounter = await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId); } finally { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(currentLatitude, currentLongitude, session.Client.CurrentAltitude)); } switch (encounter.Status) { case EncounterResponse.Types.Status.EncounterSuccess: session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = currentLatitude, Longitude = currentLongitude }); await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); session.Stats.SnipeCount++; session.Stats.LastSnipeTime = DateTime.Now; break; case EncounterResponse.Types.Status.PokemonInventoryFull: if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } break; default: session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status) }); break; } if (!Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count() - 1), pokemon)) { await Task.Delay(2000, cancellationToken); } } } else { session.EventDispatcher.Send(new SnipeEvent { Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe) }); } await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(currentLatitude, currentLongitude, session.Client.CurrentAltitude)); session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); await Task.Delay(5000, cancellationToken); }
public static async Task Execute(ISession session, FortData currentFortData, CancellationToken cancellationToken) { TinyIoC.TinyIoCContainer.Current.Resolve <MultiAccountManager>().ThrowIfSwitchAccountRequested(); cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon || session.CatchBlockTime > DateTime.Now) { return; } if (session.KnownLongitudeBeforeSnipe != 0 && session.KnownLatitudeBeforeSnipe != 0 && LocationUtils.CalculateDistanceInMeters(session.KnownLatitudeBeforeSnipe, session.KnownLongitudeBeforeSnipe, session.Client.CurrentLatitude, session.Client.CurrentLongitude) > 1000) { Logger.Write($"ERROR - Bot stucked at snipe location({session.Client.CurrentLatitude},{session.Client.CurrentLongitude}). Teleport him back home - if you see this message please PM samuraitruong"); session.Client.Player.SetCoordinates(session.KnownLatitudeBeforeSnipe, session.KnownLongitudeBeforeSnipe, session.Client.CurrentAltitude); return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForLurePokemon), LogLevel.Debug); var fortId = currentFortData.Id; var pokemonId = currentFortData.LureInfo.ActivePokemonId; if ((session.LogicSettings.UsePokemonSniperFilterOnly && !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemonId))) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, pokemonId) }); } else { var encounterId = currentFortData.LureInfo.EncounterId; if (session.Cache.Get(currentFortData.LureInfo.EncounterId.ToString()) != null) { return; //pokemon been ignore before } var encounter = await session.Client.Encounter.EncounterLurePokemon(encounterId, fortId); if (encounter.Result == DiskEncounterResponse.Types.Result.Success && session.LogicSettings.CatchPokemon) { var pokemon = new MapPokemon { EncounterId = encounterId, ExpirationTimestampMs = currentFortData.LureInfo.LureExpiresTimestampMs, Latitude = currentFortData.Latitude, Longitude = currentFortData.Longitude, PokemonId = currentFortData.LureInfo.ActivePokemonId, SpawnPointId = currentFortData.Id }; // Catch the Pokemon await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData, sessionAllowTransfer : true); } else if (encounter.Result == DiskEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { if (encounter.Result.ToString().Contains("NotAvailable")) { return; } session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblemLurePokemon, encounter.Result) }); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForIncensePokemon), LogLevel.Debug); var incensePokemon = await session.Client.Map.GetIncensePokemons(); if (incensePokemon.Result == GetIncensePokemonResponse.Types.Result.IncenseEncounterAvailable) { var pokemon = new MapPokemon { EncounterId = incensePokemon.EncounterId, ExpirationTimestampMs = incensePokemon.DisappearTimestampMs, Latitude = incensePokemon.Latitude, Longitude = incensePokemon.Longitude, PokemonId = incensePokemon.PokemonId, SpawnPointId = incensePokemon.EncounterLocation }; if (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId)) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonIgnoreFilter, pokemon.PokemonId)); } else { var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 3000 : 500, cancellationToken); var encounter = await session.Client.Encounter.EncounterIncensePokemon((long)pokemon.EncounterId, pokemon.SpawnPointId); if (encounter.Result == IncenseEncounterResponse.Types.Result.IncenseEncounterSuccess) { await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); } else if (encounter.Result == IncenseEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Result) }); } } } }
public static async Task Execute(ISession session) { if (session.LogicSettings.PokemonToSnipe != null) { DateTime st = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc); TimeSpan t = (DateTime.Now.ToUniversalTime() - st); var currentTimestamp = t.TotalMilliseconds; foreach (var location in session.LogicSettings.PokemonToSnipe.Locations) { session.EventDispatcher.Send(new SnipeScanEvent() { Bounds = location }); var scanResult = SnipeScanForPokemon(location); var pokemonIds = session.LogicSettings.PokemonToSnipe.Pokemon.Select( q => Enum.Parse(typeof(PokemonId), q) as PokemonId? ?? PokemonId.Missingno).Select(q => (int)q); var locationsToSnipe = scanResult.pokemon == null ? new List <PokemonLocation>() : scanResult.pokemon.Where(q => pokemonIds.Contains(q.pokemonId) && !locsVisited.Contains(q) && q.expiration_time < currentTimestamp && q.is_alive).ToList(); if (locationsToSnipe.Any()) { foreach (var pokemonLocation in locationsToSnipe) { locsVisited.Add(pokemonLocation); var currentLatitude = session.Client.CurrentLatitude; var currentLongitude = session.Client.CurrentLongitude; await session.Client.Player.UpdatePlayerLocation(pokemonLocation.latitude, pokemonLocation.longitude, session.Client.CurrentAltitude); session.EventDispatcher.Send(new UpdatePositionEvent() { Longitude = pokemonLocation.longitude, Latitude = pokemonLocation.latitude }); var mapObjects = session.Client.Map.GetMapObjects().Result; var catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains((int)q.PokemonId)) .ToList(); await session.Client.Player.UpdatePlayerLocation(currentLatitude, currentLongitude, session.Client.CurrentAltitude); foreach (var pokemon in catchablePokemon) { await session.Client.Player.UpdatePlayerLocation(pokemonLocation.latitude, pokemonLocation.longitude, session.Client.CurrentAltitude); var encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; await session.Client.Player.UpdatePlayerLocation(currentLatitude, currentLongitude, session.Client.CurrentAltitude); if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { session.EventDispatcher.Send(new UpdatePositionEvent() { Latitude = currentLatitude, Longitude = currentLongitude }); await CatchPokemonTask.Execute(session, encounter, pokemon); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( Common.TranslationString.InvFullTransferManually) }); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( Common.TranslationString.EncounterProblem, encounter.Status) }); } if ( !Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch); } } await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions); } } else { session.EventDispatcher.Send(new NoticeEvent() { Message = session.Translation.GetTranslation(Common.TranslationString.NoPokemonToSnipe) }); } } } }
private static async Task snipe(ISession session, IEnumerable <PokemonId> pokemonIds, double latitude, double longitude, CancellationToken cancellationToken) { var currentLatitude = session.Client.CurrentLatitude; var currentLongitude = session.Client.CurrentLongitude; await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); session.EventDispatcher.Send(new UpdatePositionEvent() { Longitude = longitude, Latitude = latitude }); var mapObjects = session.Client.Map.GetMapObjects().Result; var catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => pokemonIds.Contains(q.PokemonId)) .ToList(); await session.Client.Player.UpdatePlayerLocation(currentLatitude, currentLongitude, session.Client.CurrentAltitude); foreach (var pokemon in catchablePokemon) { cancellationToken.ThrowIfCancellationRequested(); await session.Client.Player.UpdatePlayerLocation(latitude, longitude, session.Client.CurrentAltitude); var encounter = session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).Result; await session.Client.Player.UpdatePlayerLocation(currentLatitude, currentLongitude, session.Client.CurrentAltitude); if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { session.EventDispatcher.Send(new UpdatePositionEvent() { Latitude = currentLatitude, Longitude = currentLongitude }); await CatchPokemonTask.Execute(session, encounter, pokemon); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( Common.TranslationString.InvFullTransferManually) }); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( Common.TranslationString.EncounterProblem, encounter.Status) }); } if ( !Equals(catchablePokemon.ElementAtOrDefault(catchablePokemon.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken); }
public static async Task Execute(ISession session, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForPokemon), LogLevel.Debug); var pokemons = await GetNearbyPokemons(session); foreach (var pokemon in pokemons) { cancellationToken.ThrowIfCancellationRequested(); var pokeBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemPokeBall); var greatBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemGreatBall); var ultraBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemUltraBall); var masterBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemMasterBall); if ((pokeBallsCount + greatBallsCount + ultraBallsCount) < GlobalSettings.irCritical_Ball_Lowest) { GlobalSettings.blCriticalBall = true; } if ((pokeBallsCount + greatBallsCount + ultraBallsCount) > GlobalSettings.irCritical_Ball_Upper) { GlobalSettings.blCriticalBall = false; } if (pokeBallsCount + greatBallsCount + ultraBallsCount + masterBallsCount == 0) { Logger.Write(session.Translation.GetTranslation(TranslationString.ZeroPokeballInv)); return; } if (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId)) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonSkipped, pokemon.PokemonId)); continue; } var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 3000 : 500, cancellationToken); var encounter = await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId); if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess) { await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status) }); } // If pokemon is not last pokemon in list, create delay between catches, else keep moving. if (!Equals(pokemons.ElementAtOrDefault(pokemons.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } }
public static async Task <bool> SnipeUnverifiedPokemon(ISession session, MSniperInfo2 sniperInfo, CancellationToken cancellationToken) { var latitude = sniperInfo.Latitude; var longitude = sniperInfo.Longitude; var originalLatitude = session.Client.CurrentLatitude; var originalLongitude = session.Client.CurrentLongitude; var catchedPokemon = false; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); MapPokemon catchablePokemon; int retry = 3; bool useWalk = session.LogicSettings.EnableHumanWalkingSnipe; try { var distance = LocationUtils.CalculateDistanceInMeters(new GeoCoordinate(session.Client.CurrentLatitude, session.Client.CurrentLongitude), new GeoCoordinate(latitude, longitude)); if (useWalk) { Logger.Write($"Walking to snipe target. Distance: {distance}", LogLevel.Info); await session.Navigation.Move( new MapLocation(latitude, longitude, 0), async() => { cancellationToken.ThrowIfCancellationRequested(); await ActionsWhenTravelToSnipeTarget(session, cancellationToken, new MapLocation(latitude, longitude, 0), session.LogicSettings.HumanWalkingSnipeCatchPokemonWhileWalking, session.LogicSettings.HumanWalkingSnipeSpinWhileWalking).ConfigureAwait(false); }, session, cancellationToken, session.LogicSettings.HumanWalkingSnipeAllowSpeedUp?session.LogicSettings.HumanWalkingSnipeMaxSpeedUpSpeed : 200 ).ConfigureAwait(false); } else { Logger.Write($"Jumping to snipe target. Distance: {distance}", LogLevel.Info); await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(latitude, longitude, 10d), 0).ConfigureAwait(false); // Set speed to 0 for random speed. session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = latitude, Longitude = longitude }); } try { do { retry--; var mapObjects = await session.Client.Map.GetMapObjects(true, false).ConfigureAwait(false); catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => sniperInfo.PokemonId == (short)q.PokemonId) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCp(pokemon.PokemonId)) .FirstOrDefault(); } while (catchablePokemon == null && retry > 0); } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { throw ex; } catch (Exception e) { Logger.Write($"Error: {e.Message}", LogLevel.Error); throw e; } if (catchablePokemon == null) { session.EventDispatcher.Send(new SnipeEvent { Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe), }); session.EventDispatcher.Send(new SnipeFailedEvent { Latitude = latitude, Longitude = longitude, PokemonId = (PokemonId)sniperInfo.PokemonId, EncounterId = sniperInfo.EncounterId }); return(false); } if (catchablePokemon != null) { EncounterResponse encounter; try { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(catchablePokemon.Latitude, catchablePokemon.Longitude, session.Client.CurrentAltitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. encounter = await session.Client.Encounter.EncounterPokemon(catchablePokemon.EncounterId, catchablePokemon.SpawnPointId).ConfigureAwait(false); } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { throw ex; } switch (encounter.Status) { case EncounterResponse.Types.Status.EncounterSuccess: catchedPokemon = await CatchPokemonTask.Execute(session, cancellationToken, encounter, catchablePokemon, currentFortData : null, sessionAllowTransfer : true).ConfigureAwait(false); break; case EncounterResponse.Types.Status.PokemonInventoryFull: if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } return(false); default: session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); break; } await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken).ConfigureAwait(false); } if (catchedPokemon) { session.Stats.SnipeCount++; } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); return(true); } finally { if (useWalk) { Logger.Write($"Walking back to original location.", LogLevel.Info); await session.Navigation.Move( new MapLocation(originalLatitude, originalLongitude, 0), async() => { cancellationToken.ThrowIfCancellationRequested(); await ActionsWhenTravelToSnipeTarget(session, cancellationToken, new MapLocation(latitude, longitude, 0), session.LogicSettings.HumanWalkingSnipeCatchPokemonWhileWalking, session.LogicSettings.HumanWalkingSnipeSpinWhileWalking).ConfigureAwait(false); }, session, cancellationToken, session.LogicSettings.HumanWalkingSnipeAllowSpeedUp?session.LogicSettings.HumanWalkingSnipeMaxSpeedUpSpeed : 200 ).ConfigureAwait(false); } else { Logger.Write($"Jumping back to original location.", LogLevel.Info); await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(originalLatitude, originalLongitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = originalLatitude, Longitude = originalLongitude }); await session.Client.Map.GetMapObjects(true).ConfigureAwait(false); } } }
public static async Task <bool> SnipeUnverifiedPokemon(ISession session, MSniperInfo2 sniperInfo, CancellationToken cancellationToken) { var latitude = sniperInfo.Latitude; var longitude = sniperInfo.Longitude; var currentLatitude = session.Client.CurrentLatitude; var currentLongitude = session.Client.CurrentLongitude; var catchedPokemon = false; session.EventDispatcher.Send(new SnipeModeEvent { Active = true }); MapPokemon catchablePokemon; int retry = 3; bool isCaptchaShow = false; try { do { retry--; await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(latitude, longitude, 10d), 0).ConfigureAwait(false); // Set speed to 0 for random speed. latitude += 0.00000001; longitude += 0.00000001; session.EventDispatcher.Send(new UpdatePositionEvent { Longitude = longitude, Latitude = latitude }); var mapObjects = await session.Client.Map.GetMapObjects(true, false).ConfigureAwait(false); catchablePokemon = mapObjects.MapCells.SelectMany(q => q.CatchablePokemons) .Where(q => sniperInfo.PokemonId == (short)q.PokemonId) .OrderByDescending(pokemon => PokemonInfo.CalculateMaxCp(pokemon.PokemonId)) .FirstOrDefault(); } while (catchablePokemon != null && retry > 0); } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { throw ex; } catch (Exception e) { Logger.Write($"Error: {e.Message}", LogLevel.Error); throw e; } finally { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(currentLatitude, currentLongitude, session.Client.CurrentAltitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. } if (catchablePokemon == null) { session.EventDispatcher.Send(new SnipeEvent { Message = session.Translation.GetTranslation(TranslationString.NoPokemonToSnipe), }); session.EventDispatcher.Send(new SnipeFailedEvent { Latitude = latitude, Longitude = longitude, PokemonId = (PokemonId)sniperInfo.PokemonId, EncounterId = sniperInfo.EncounterId }); return(false); } isCaptchaShow = false; if (catchablePokemon != null) { EncounterResponse encounter; try { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(catchablePokemon.Latitude, catchablePokemon.Longitude, session.Client.CurrentAltitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. encounter = await session.Client.Encounter.EncounterPokemon(catchablePokemon.EncounterId, catchablePokemon.SpawnPointId).ConfigureAwait(false); } catch (HasherException ex) { throw ex; } catch (CaptchaException ex) { isCaptchaShow = true; throw ex; } finally { if (!isCaptchaShow) { await LocationUtils.UpdatePlayerLocationWithAltitude(session, // Set speed to 0 for random speed. new GeoCoordinate(currentLatitude, currentLongitude, session.Client.CurrentAltitude), 0).ConfigureAwait(false); } } switch (encounter.Status) { case EncounterResponse.Types.Status.EncounterSuccess: session.EventDispatcher.Send(new UpdatePositionEvent { Latitude = currentLatitude, Longitude = currentLongitude }); catchedPokemon = await CatchPokemonTask.Execute(session, cancellationToken, encounter, catchablePokemon, currentFortData : null, sessionAllowTransfer : true).ConfigureAwait(false); break; case EncounterResponse.Types.Status.PokemonInventoryFull: if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } return(false); default: session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation( TranslationString.EncounterProblem, encounter.Status) }); break; } await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken).ConfigureAwait(false); } if (catchedPokemon) { session.Stats.SnipeCount++; } session.EventDispatcher.Send(new SnipeModeEvent { Active = false }); return(true); //await Task.Delay(session.LogicSettings.DelayBetweenPlayerActions, cancellationToken).ConfigureAwait(false); }
public static async Task Execute(ISession session, CancellationToken cancellationToken, PokemonId priority = PokemonId.Missingno, bool sessionAllowTransfer = true) { cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon) { return; } if (session.Stats.CatchThresholdExceeds(session)) { if (session.LogicSettings.AllowMultipleBot && session.LogicSettings.MultipleBotConfig.SwitchOnCatchLimit) { throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchLimitReached, ReachedValue = session.LogicSettings.CatchPokemonLimit }; } return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForPokemon), LogLevel.Debug); var nearbyPokemons = await GetNearbyPokemons(session); var priorityPokemon = nearbyPokemons.Where(p => p.PokemonId == priority).FirstOrDefault(); var pokemons = nearbyPokemons.Where(p => p.PokemonId != priority).ToList(); EncounterResponse encounter = null; //if that is snipe pokemon and inventories if full, execute transfer to get more room for pokemon if (priorityPokemon != null) { pokemons.Insert(0, priorityPokemon); encounter = await session.Client.Encounter .EncounterPokemon(priorityPokemon.EncounterId, priorityPokemon.SpawnPointId); if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { await TransferWeakPokemonTask.Execute(session, cancellationToken); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } } foreach (var pokemon in pokemons) { await MSniperServiceTask.Execute(session, cancellationToken); cancellationToken.ThrowIfCancellationRequested(); string pokemonUniqueKey = $"{pokemon.EncounterId}"; if (session.Cache.GetCacheItem(pokemonUniqueKey) != null) { continue; //this pokemon has been skipped because not meet with catch criteria before. } var allitems = await session.Inventory.GetItems(); var pokeBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemPokeBall)?.Count; var greatBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemGreatBall)?.Count; var ultraBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemUltraBall)?.Count; var masterBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemMasterBall)?.Count; masterBallsCount = masterBallsCount == null ? 0 : masterBallsCount; //return null ATM. need this code to logic check work if (pokeBallsCount + greatBallsCount + ultraBallsCount + masterBallsCount < session.LogicSettings.PokeballsToKeepForSnipe && session.CatchBlockTime < DateTime.Now) { session.CatchBlockTime = DateTime.Now.AddMinutes(session.LogicSettings.OutOfBallCatchBlockTime); Logger.Write(session.Translation.GetTranslation(TranslationString.CatchPokemonDisable, session.LogicSettings.OutOfBallCatchBlockTime, session.LogicSettings.PokeballsToKeepForSnipe)); return; } if (session.CatchBlockTime > DateTime.Now) { return; } if ((session.LogicSettings.UsePokemonSniperFilterOnly && !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemon.PokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId))) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonSkipped, session.Translation.GetPokemonTranslation(pokemon.PokemonId))); continue; } var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 500 : 100, cancellationToken); //to avoid duplicated encounter when snipe priority pokemon if (encounter == null || encounter.Status != EncounterResponse.Types.Status.EncounterSuccess) { encounter = await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess && session.LogicSettings.CatchPokemon) { // Catch the Pokemon await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : sessionAllowTransfer); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status) }); } encounter = null; // If pokemon is not last pokemon in list, create delay between catches, else keep moving. if (!Equals(pokemons.ElementAtOrDefault(pokemons.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } }
public static async Task Execute(ISession session, FortData currentFortData, CancellationToken cancellationToken) { cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon || session.CatchBlockTime > DateTime.Now) { return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForLurePokemon), LogLevel.Debug); var fortId = currentFortData.Id; var pokemonId = currentFortData.LureInfo.ActivePokemonId; if ((session.LogicSettings.UsePokemonSniperFilterOnly && !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemonId))) { session.EventDispatcher.Send(new NoticeEvent { Message = session.Translation.GetTranslation(TranslationString.PokemonSkipped, pokemonId) }); } else { var encounterId = currentFortData.LureInfo.EncounterId; if (session.Cache.Get(currentFortData.LureInfo.EncounterId.ToString()) != null) { return; //pokemon been ignore before } var encounter = await session.Client.Encounter.EncounterLurePokemon(encounterId, fortId); if (encounter.Result == DiskEncounterResponse.Types.Result.Success && session.LogicSettings.CatchPokemon) { var pokemon = new MapPokemon { EncounterId = encounterId, ExpirationTimestampMs = currentFortData.LureInfo.LureExpiresTimestampMs, Latitude = currentFortData.Latitude, Longitude = currentFortData.Longitude, PokemonId = currentFortData.LureInfo.ActivePokemonId, SpawnPointId = currentFortData.Id }; // Catch the Pokemon await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData, sessionAllowTransfer : true); } else if (encounter.Result == DiskEncounterResponse.Types.Result.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { if (encounter.Result.ToString().Contains("NotAvailable")) { return; } session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblemLurePokemon, encounter.Result) }); } } }
public static async Task Execute(ISession session, CancellationToken cancellationToken, PokemonId priority = PokemonId.Missingno) { cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon) { return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForPokemon), LogLevel.Debug); var nearbyPokemons = await GetNearbyPokemons(session); var pokemons = nearbyPokemons.Where(p => p.PokemonId == priority).ToList(); pokemons.AddRange(nearbyPokemons.Where(p => p.PokemonId != priority).ToList()); foreach (var pokemon in pokemons) { cancellationToken.ThrowIfCancellationRequested(); var allitems = await session.Inventory.GetItems(); var pokeBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemPokeBall)?.Count; var greatBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemGreatBall)?.Count; var ultraBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemUltraBall)?.Count; var masterBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemMasterBall)?.Count; /* * var pokeBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemPokeBall); * var greatBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemGreatBall); * var ultraBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemUltraBall); * var masterBallsCount = await session.Inventory.GetItemAmountByType(ItemId.ItemMasterBall); */ if (pokeBallsCount + greatBallsCount + ultraBallsCount + masterBallsCount == 0) { Logger.Write(session.Translation.GetTranslation(TranslationString.ZeroPokeballInv)); return; } if ((session.LogicSettings.UsePokemonSniperFilterOnly && !session.LogicSettings.PokemonToSnipe.Pokemon.Contains(pokemon.PokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId))) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonSkipped, session.Translation.GetPokemonTranslation(pokemon.PokemonId))); continue; } var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); await Task.Delay(distance > 100? 500 : 100, cancellationToken); var encounter = await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId); if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess && session.LogicSettings.CatchPokemon) { await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status) }); } // If pokemon is not last pokemon in list, create delay between catches, else keep moving. if (!Equals(pokemons.ElementAtOrDefault(pokemons.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken); } } }
public static async Task <bool> CatchFromService(ISession session, CancellationToken cancellationToken, MSniperInfo2 encounterId) { cancellationToken.ThrowIfCancellationRequested(); double lat = session.Client.CurrentLatitude; double lon = session.Client.CurrentLongitude; bool captchaShowed = false; EncounterResponse encounter; try { // Speed set to 0 for random speed. await LocationUtils.UpdatePlayerLocationWithAltitude( session, new GeoCoordinate(encounterId.Latitude, encounterId.Longitude, session.Client.CurrentAltitude), 0 ); await Task.Delay(1000, cancellationToken); encounter = await session.Client.Encounter.EncounterPokemon(encounterId.EncounterId, encounterId.SpawnPointId); #if DEBUG if (encounter != null && encounter.Status != EncounterResponse.Types.Status.EncounterSuccess) { Debug.WriteLine($"{encounter}"); Logger.Write($"{encounter}"); } #endif } catch (CaptchaException ex) { captchaShowed = true; throw ex; } catch (Exception) { return(false); } finally { if (!captchaShowed) { //TODO - What if udpate location failed // Speed set to 0 for random speed. var response = await LocationUtils.UpdatePlayerLocationWithAltitude( session, new GeoCoordinate(lat, lon, session.Client.CurrentAltitude), 0 ); } else { session.Client.Player.SetCoordinates(lat, lon, session.Client.CurrentAltitude); //only reset d } } if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { Logger.Write("Pokemon bag full, snipe cancel"); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); return(false); } PokemonData encounteredPokemon; // Catch if it's a WildPokemon (MSniping not allowed for Incense pokemons) if (encounter?.Status == EncounterResponse.Types.Status.EncounterSuccess) { encounteredPokemon = encounter.WildPokemon?.PokemonData; } else { Logger.Write($"Pokemon despawned or wrong link format!", LogLevel.Service, ConsoleColor.Gray); return(false); //return await CatchWithSnipe(session, encounterId, cancellationToken);// No success to work with } var pokemon = new MapPokemon { EncounterId = encounterId.EncounterId, Latitude = encounterId.Latitude, Longitude = encounterId.Longitude, PokemonId = encounteredPokemon.PokemonId, SpawnPointId = encounterId.SpawnPointId }; return(await CatchPokemonTask.Execute( session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : true )); }
public static async Task <bool> CatchFromService(ISession session, CancellationToken cancellationToken, MSniperInfo2 encounterId) { cancellationToken.ThrowIfCancellationRequested(); double originalLat = session.Client.CurrentLatitude; double originalLng = session.Client.CurrentLongitude; EncounterResponse encounter; try { // Speed set to 0 for random speed. LocationUtils.UpdatePlayerLocationWithAltitude( session, new GeoCoordinate(encounterId.Latitude, encounterId.Longitude, session.Client.CurrentAltitude), 0 ); await session.Client.Misc.RandomAPICall(); encounter = await session.Client.Encounter.EncounterPokemon(encounterId.EncounterId, encounterId.SpawnPointId); if (encounter != null && encounter.Status != EncounterResponse.Types.Status.EncounterSuccess) { Logger.Debug($"{encounter}"); } //pokemon has expired, send event to remove it. if (encounter != null && (encounter.Status == EncounterResponse.Types.Status.EncounterClosed || encounter.Status == EncounterResponse.Types.Status.EncounterNotFound)) { session.EventDispatcher.Send(new SnipePokemonUpdateEvent(encounterId.EncounterId.ToString(), false, null)); } } catch (CaptchaException ex) { throw ex; } catch (Exception) { return(false); } finally { session.Client.Player.SetCoordinates(originalLat, originalLng, session.Client.CurrentAltitude); //only reset d } if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { Logger.Write("Pokemon bag full, snipe cancel"); await TransferDuplicatePokemonTask.Execute(session, cancellationToken); return(false); } if (encounter.Status == EncounterResponse.Types.Status.EncounterClosed) { Logger.Write("This pokemon has been expired"); return(true); } PokemonData encounteredPokemon; // Catch if it's a WildPokemon (MSniping not allowed for Incense pokemons) if (encounter?.Status == EncounterResponse.Types.Status.EncounterSuccess) { encounteredPokemon = encounter.WildPokemon?.PokemonData; } else { Logger.Write($"Pokemon despawned or wrong link format!", LogLevel.Service, ConsoleColor.Gray); return(false); //return await CatchWithSnipe(session, encounterId, cancellationToken);// No success to work with } var pokemon = new MapPokemon { EncounterId = encounterId.EncounterId, Latitude = encounterId.Latitude, Longitude = encounterId.Longitude, PokemonId = encounteredPokemon.PokemonId, SpawnPointId = encounterId.SpawnPointId }; return(await CatchPokemonTask.Execute( session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : true )); }
public static async Task Execute(ISession session, CancellationToken cancellationToken, PokemonId priority = PokemonId.Missingno, bool sessionAllowTransfer = true) { var manager = TinyIoCContainer.Current.Resolve <MultiAccountManager>(); manager.ThrowIfSwitchAccountRequested(); cancellationToken.ThrowIfCancellationRequested(); if (!session.LogicSettings.CatchPokemon) { return; } var totalBalls = (await session.Inventory.GetItems().ConfigureAwait(false)).Where(x => x.ItemId == ItemId.ItemPokeBall || x.ItemId == ItemId.ItemGreatBall || x.ItemId == ItemId.ItemUltraBall).Sum(x => x.Count); if (session.SaveBallForByPassCatchFlee && totalBalls < 130) { return; } if (session.Stats.CatchThresholdExceeds(session)) { if (manager.AllowMultipleBot() && session.LogicSettings.MultipleBotConfig.SwitchOnCatchLimit && manager.AllowSwitch() ) { throw new ActiveSwitchByRuleException() { MatchedRule = SwitchRules.CatchLimitReached, ReachedValue = session.LogicSettings.CatchPokemonLimit }; } return; } Logger.Write(session.Translation.GetTranslation(TranslationString.LookingForPokemon), LogLevel.Debug); var nearbyPokemons = await GetNearbyPokemons(session).ConfigureAwait(false); Logger.Write($"There are {nearbyPokemons.Count()} pokemon nearby.", LogLevel.Debug); if (nearbyPokemons == null) { return; } var priorityPokemon = nearbyPokemons.Where(p => p.PokemonId == priority).FirstOrDefault(); var pokemons = nearbyPokemons.Where(p => p.PokemonId != priority).ToList(); //add pokemons to map OnPokemonEncounterEvent(pokemons.ToList()); EncounterResponse encounter = null; //if that is snipe pokemon and inventories if full, execute transfer to get more room for pokemon if (priorityPokemon != null) { pokemons.Insert(0, priorityPokemon); await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(priorityPokemon.Latitude, priorityPokemon.Longitude, session.Client.CurrentAltitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. encounter = await session.Client.Encounter .EncounterPokemon(priorityPokemon.EncounterId, priorityPokemon.SpawnPointId).ConfigureAwait(false); if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } } } var allitems = await session.Inventory.GetItems().ConfigureAwait(false); var pokeBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemPokeBall)?.Count; var greatBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemGreatBall)?.Count; var ultraBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemUltraBall)?.Count; var masterBallsCount = allitems.FirstOrDefault(i => i.ItemId == ItemId.ItemMasterBall)?.Count; masterBallsCount = masterBallsCount ?? 0; //return null ATM. need this code to logic check work var PokeBalls = pokeBallsCount + greatBallsCount + ultraBallsCount + masterBallsCount; if (0 < pokemons.Count && PokeBalls >= session.LogicSettings.PokeballsToKeepForSnipe) // Don't display if not enough Pokeballs - TheWizrad1328 { Logger.Write($"Catching {pokemons.Count} Pokemon Nearby...", LogLevel.Info); } foreach (var pokemon in pokemons) { await MSniperServiceTask.Execute(session, cancellationToken).ConfigureAwait(false); /* * if (LocationUtils.CalculateDistanceInMeters(pokemon.Latitude, pokemon.Longitude, session.Client.CurrentLatitude, session.Client.CurrentLongitude) > session.Client.GlobalSettings.MapSettings.EncounterRangeMeters) * { * Logger.Debug($"THIS POKEMON IS TOO FAR, {pokemon.Latitude}, {pokemon.Longitude}"); * continue; * } */ cancellationToken.ThrowIfCancellationRequested(); TinyIoC.TinyIoCContainer.Current.Resolve <MultiAccountManager>().ThrowIfSwitchAccountRequested(); if (session.Cache.GetCacheItem(CatchPokemonTask.GetEncounterCacheKey(pokemon.EncounterId)) != null) { continue; //this pokemon has been skipped because not meet with catch criteria before. } if (PokeBalls < session.LogicSettings.PokeballsToKeepForSnipe && session.CatchBlockTime < DateTime.Now) { session.CatchBlockTime = DateTime.Now.AddMinutes(session.LogicSettings.OutOfBallCatchBlockTime); Logger.Write(session.Translation.GetTranslation(TranslationString.CatchPokemonDisable, session.LogicSettings.OutOfBallCatchBlockTime, session.LogicSettings.PokeballsToKeepForSnipe)); return; } if (session.CatchBlockTime > DateTime.Now) { return; } if ((session.LogicSettings.UsePokemonToCatchLocallyListOnly && !session.LogicSettings.PokemonToCatchLocally.Pokemon.Contains(pokemon.PokemonId)) || (session.LogicSettings.UsePokemonToNotCatchFilter && session.LogicSettings.PokemonsNotToCatch.Contains(pokemon.PokemonId))) { Logger.Write(session.Translation.GetTranslation(TranslationString.PokemonSkipped, session.Translation.GetPokemonTranslation(pokemon.PokemonId))); continue; } /* * var distance = LocationUtils.CalculateDistanceInMeters(session.Client.CurrentLatitude, * session.Client.CurrentLongitude, pokemon.Latitude, pokemon.Longitude); * await Task.Delay(distance > 100 ? 500 : 100, cancellationToken).ConfigureAwait(false); */ //to avoid duplicated encounter when snipe priority pokemon if (encounter == null || encounter.Status != EncounterResponse.Types.Status.EncounterSuccess) { await LocationUtils.UpdatePlayerLocationWithAltitude(session, new GeoCoordinate(pokemon.Latitude, pokemon.Longitude, session.Client.CurrentAltitude), 0).ConfigureAwait(false); // Set speed to 0 for random speed. encounter = await session.Client.Encounter.EncounterPokemon(pokemon.EncounterId, pokemon.SpawnPointId).ConfigureAwait(false); } if (encounter.Status == EncounterResponse.Types.Status.EncounterSuccess && session.LogicSettings.CatchPokemon) { // Catch the Pokemon await CatchPokemonTask.Execute(session, cancellationToken, encounter, pokemon, currentFortData : null, sessionAllowTransfer : sessionAllowTransfer).ConfigureAwait(false); } else if (encounter.Status == EncounterResponse.Types.Status.PokemonInventoryFull) { if (session.LogicSettings.TransferDuplicatePokemon || session.LogicSettings.TransferWeakPokemon) { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferring) }); if (session.LogicSettings.TransferDuplicatePokemon) { await TransferDuplicatePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.TransferWeakPokemon) { await TransferWeakPokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } if (session.LogicSettings.EvolveAllPokemonAboveIv || session.LogicSettings.EvolveAllPokemonWithEnoughCandy || session.LogicSettings.UseLuckyEggsWhileEvolving || session.LogicSettings.KeepPokemonsThatCanEvolve) { await EvolvePokemonTask.Execute(session, cancellationToken).ConfigureAwait(false); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.InvFullTransferManually) }); } } else { session.EventDispatcher.Send(new WarnEvent { Message = session.Translation.GetTranslation(TranslationString.EncounterProblem, encounter.Status) }); } encounter = null; // If pokemon is not last pokemon in list, create delay between catches, else keep moving. if (!Equals(pokemons.ElementAtOrDefault(pokemons.Count() - 1), pokemon)) { await Task.Delay(session.LogicSettings.DelayBetweenPokemonCatch, cancellationToken).ConfigureAwait(false); } } }