/// <summary> /// Picks the ticket. /// </summary> /// <param name="session">The session.</param> /// <param name="ticketId">The ticket identifier.</param> internal void PickTicket(GameClient session, uint ticketId) { SupportTicket ticket = this.GetTicket(ticketId); if (ticket == null || ticket.Status != TicketStatus.Open) { return; } ticket.Pick(session.GetHabbo().Id, true); SendTicketToModerators(ticket); }
public void PickTicket(GameClient Session, int TicketId) { SupportTicket Ticket = GetTicket(TicketId); if (Ticket == null || Ticket.Status != TicketStatus.OPEN) { return; } Ticket.Pick(Session.GetHabbo().Id, true); SendTicketToModerators(Ticket); }