示例#1
0
            public void Draw(Graphics g, DiagramPainter dp, ReferenceStyle style)
            {
                Pen pen = dp.GetPen(style.LineColor, style.LineWidth);

                if (style.LineWay == LineWayType.Rectangular)
                {
                    if (Vector2D.AngleBetween(StartVec, EndVec) < 0.1) // asi to bude rovnobezne
                    {
                        /*
                         * Start          beglev
                         *
                         * m1             m2
                         *
                         * endlev         End
                         */
                        Point2D beglev = new Line2D(Start, StartVec.NormalVector).ComPoint(new Line2D(End, EndVec)) ?? new Point2D();
                        Point2D endlev = new Line2D(End, EndVec.NormalVector).ComPoint(new Line2D(Start, StartVec)) ?? new Point2D();
                        Point2D m1     = Start + (endlev - Start) / 2;
                        Point2D m2     = beglev + (End - beglev) / 2;
                        g.DrawLine(pen, (Point)Start, (Point)m1);
                        g.DrawLine(pen, (Point)m1, (Point)m2);
                        g.DrawLine(pen, (Point)m2, (Point)End);
                        ReferencePainter.DrawArrow(dp, g, (Point)m2, (Point)End, style.Arrow);
                    }
                    else
                    {
                        /*
                         * Start
                         *
                         *
                         * m         End
                         */
                        Point2D m = new Line2D(Start, StartVec).ComPoint(new Line2D(End, EndVec)) ?? new Point2D();
                        g.DrawLine(pen, (Point)Start, (Point)m);
                        g.DrawLine(pen, (Point)m, (Point)End);
                        ReferencePainter.DrawArrow(dp, g, (Point)m, (Point)End, style.Arrow);
                    }
                }
                if (style.LineWay == LineWayType.Direct)
                {
                    g.DrawLine(pen, Start, End);
                    ReferencePainter.DrawArrow(dp, g, (Point)Start, (Point)End, style.Arrow);
                }
            }
示例#2
0
        public void Draw(Graphics g)
        {
            bool again = false, wasdraw = false;;

            do
            {
                again = false;
                using (DiagramPainter dp = new DiagramPainter(this, g))
                {
                    try
                    {
                        if (m_styleChanged)
                        {
                            throw new DiagramEntityDrawNeededException();
                        }
                        ReferencePainter.DrawReferences(this, g, dp, Style.Reference);
                    }
                    catch (DiagramEntityDrawNeededException)
                    {
                        if (wasdraw)
                        {
                            throw;
                        }
                        again = true;
                    }

                    Size = new Size(0, 0);
                    int minx = Int32.MaxValue, miny = Int32.MaxValue;
                    foreach (DiagramTableItem item in Tables)
                    {
                        item.Draw(dp);
                        if (item.X + item.Size.Width > Size.Width)
                        {
                            Size.Width = item.X + item.Size.Width;
                        }
                        if (item.Y + item.Size.Height > Size.Height)
                        {
                            Size.Height = item.Y + item.Size.Height;
                        }
                        if (item.X < minx)
                        {
                            minx = item.X;
                        }
                        if (item.Y < miny)
                        {
                            miny = item.Y;
                        }
                    }
                    if (minx < Int32.MaxValue && miny < Int32.MaxValue && minx > 3 && miny > 3)
                    {
                        Size.Width  += minx;
                        Size.Height += miny;
                    }
                    else
                    {
                        Size.Width  += 3;
                        Size.Height += 3;
                    }
                }
                m_styleChanged = false;
                wasdraw        = true;
            } while (again);
        }