public SkinnedIObject(GraphicFactory factory, String modelName, IPhysicObject phyobj) { this.Modelo = SkinnedModel = new SkinnedModel(factory, modelName); ForwardSkinnedShader = new ForwardSkinnedShader(); this.Material = new ForwardMaterial(ForwardSkinnedShader); this.PhysicObject = phyobj; IObjectAttachment = new List <IObjectAttachment>(); Name = modelName; }
public SkinnedIObject(GraphicFactory factory,String modelName, IPhysicObject phyobj) { this.Modelo = SkinnedModel = new SkinnedModel(factory,modelName); ForwardSkinnedShader = new ForwardSkinnedShader(); this.Material = new ForwardMaterial(ForwardSkinnedShader); this.PhysicObject = phyobj; IObjectAttachment = new List<IObjectAttachment>(); Name = modelName; }