public Mesh UpdateMesh <T>() where T : VertexDataSource { if (!edMesh.firstBuildRun) { Construct(); } else { vertexCount = edMesh.vertexCount; profile.UpdatePackage <T>(this); } return(mesh); }
public Mesh UpdateMesh <T>() where T : VertexDataSource { if (!edMesh.firstBuildRun) { Construct(); } else { vertexCount = edMesh.vertexCount; profile.UpdatePackage <T>(this); } return(mesh); }