public BlackMage(int hP, int aP, int dP, int mana, int abilityPower) : base(20, 1, 3, 8) { this.mana = 15; this.maxMana = this.mana; arrSpells[0] = new Spell(5, 4, "Fire ball", true, false); arrSpells[1] = new Spell(10, 15, "Fire rain", false, false); arrSpells[2] = new Spell(5, 7, "Drain Health", true, false); }
public WhiteMage(int hP, int aP, int dP, int mana, int abilityPower) : base(20, 1, 3, 3) { this.mana = 15; this.maxMana = this.mana; arrSpells[0] = new Spell(5, 4, "Heal", true, true); arrSpells[1] = new Spell(0, 15, "Mass Stun",false, false); // Modifies the entire enemy team "Has attacked" variable to true? arrSpells[2] = new Spell(5, 7, "Mass Shield", false, true); // Increases the defense points of the entire team by amount for turn }