public void Execute_MovingPlayerWhoWinsBattle_Move() { GameBoard gameboard = new GameBoard(); TacticCard tactic = Factory.GetMovementCard(); GameArea area = gameboard.Areas.First(a => a.X == tactic.StartNode.X && a.Y == tactic.StartNode.Y); area.AddHomePlayer(Factory.GetPlayer()); gameboard.AwayGoalie = Factory.GetPlayer("G"); gameboard.ExecuteTactic(tactic, true); area.HomePlayers.ShouldBeEmpty(); }
public static void PlaceLine(List<Player> line, GameBoard board) { }